mole5000
Re:Microsoft Slowly Euthanizes Xbox Indie Games
on Saturday November 06, 2010 @07:38AM (#1876691)
The assumption is that Indie sales hurt XBLA sales. XBLA pay good money to get on the platfrom/certification, XBLIG's pay peanuts to do so.
Re:Microsoft Slowly Euthanizes Xbox Indie Games
on Friday November 05, 2010 @12:23PM (#1873751)
As a XBLIG dev I have to say the "no free games" rule was a great idea, I think it kept out a tidal wave of fart apps. And I can completely understand why they were afraid of XBLA cannabalisation, XBLA devs pay good moeny to release their game on XBLA.
Shame about the politics derailing the XNA drive though.