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markedathome

Re:Can you reverse engineer an ASIC? on Friday August 07, 2026 @04:32PM (#49215870)
and of course I find it...

giulioz: MMO-CHIP: From Microscope to Verilog in an hour[1]

source code is on github[2]

[1] https://www.youtube.com/watch?v=5211iYEqnzo [2] https://github.com/giulioz/mmo-chip

Re:Can you reverse engineer an ASIC? on Friday August 07, 2026 @04:17PM (#49215703)
Earlier this year I watched a video from a conference where a researcher took a die shot (one of Ken's I think) and then did guided learning by identifying on the image which were the different layers, metals, and layout of the gates on the die. The machine learning algorithm could go off and identify other gates and provide a netlist(?).

I've tried searching REverse, and some of the hacker conferences from January, but haven't found it yet.

Re:Quake – 30th Anniversary Update on Thursday August 06, 2026 @04:50PM (#49202357)
I've really seen it a lot in Discord channels that have [emoji]channelname Occasionally in some channels lists may be bullets with emojis particularly the welcome/rules, usually to match reaction emojis, or to automate channel(s) selection (click on the youtube icon to get notified when a youtube vid is posted, etc.)
Re:Proxmox VE now available for ARM64 on Wednesday August 05, 2026 @03:28PM (#49187731)
rpi4 and rpi5 both can use UEFI, and there are various people who already have Proxmox running on a PI5. jeffgeerling has a comment pinned at the top of his Level2jeff video[1], and a comment to that has a link to a rpi5 uefi repository.

[1] https://www.youtube.com/watch?v=Lg263L1W97w

Re:Cyberpunk Video Games on Tuesday August 04, 2026 @12:27PM (#49171146)
Another interesting game missing is NeoTokyo[1], essentially a "Ghost in the Shell" skin as a half-life mod. It had a soundtrack by Ed Harrison that was available to download, though it seems as though the site hosting is down.

[1] https://en.wikipedia.org/wiki/NeoTokyo

Re:Cyberpunk Video Games on Tuesday August 04, 2026 @12:23PM (#49171096)
Neon Giant have an FPS game called No Law, which is to be released later this year, which is based in a Cyberpunk-style world.

https://www.youtube.com/watch?v=uD6kFXZlX00

Re:The coolest use for the Vision Pro on Friday July 31, 2026 @06:47AM (#49121483)
You might want to look at these videos with regards to using archviz in Unreal Engine with a photogrammetry visual set. BIM output can be used if you have more experience with architectural CAD toolsets. The plugins are available now except the BIM which is slated to be open by the end of August/Summer.

[1] https://www.youtube.com/watch?v=oiiKeAlm6Ow This Put Me on Stage at Unreal Fest Chicago

[2] https://www.youtube.com/watch?v=5ehoHM-uzRQ From Scan to Stream: Open Pipelines for Large-Scale 3D in Unreal Engine

Re:Simulate cassette tape audio profiles using FFmpeg on Monday July 27, 2026 @04:55AM (#49066837)
Wonder if there would be a preset called "I left the tape on the dashboard too long last summer"
Re:Red Hat Technical Writing Style Guide on Thursday July 10, 2025 @04:48PM (#44525431)
Are there any comparisons between this and other style guides from the likes of IBM, DEC, Sun, Apple (Early MacOS), Microsoft, etc?

All of these had in-house printshops, so would have had some style guides even if just to provide consistency for internal use.

Using a Class N rocket motor, the High Steaks rocket reached about 8500m, earlier this year. I think Joe abandoned the thrust vector control for control surfaces within the fins to stabilise rotation.

https://www.youtube.com/watch?v=9UX7NJLYyb4

is that also the album/live shows that had the audience dancing to the beats 1,2,3,4 which they thought was 4/4 but in such a way that the underlying time-signature was different?
Re:It's Time to Rethink 6G on Thursday February 13, 2025 @04:18AM (#43034190)
> The Unreal Engine 5 demo, "The Matrix Awakens", is a download of more than a terabyte. That's before decompression.

The PS5 and Xbox Series S/X both had disks that were incapable of holding a terabyte at the launch of The Matrix Awakens. Not sure where you are getting that info from, but both the X S/X and PS5 were about 30GB in size on disk, and the later packaged PC release is less than 20GB.

The full PC development system might total a TB with all Unreal Engine, Metahumans, City Sample packs, Matrix Awakens code and assets (audio, mocap, etc) but even then the consumer download will be around the 20-30GB size as noted above.

The current favourite frustration of reddit seems to be that in the past you could cancel requests, by saying "Never mind".

Apparently now saying "Never mind" gets you an in-depth speech about Nirvana's album, or it playing.

Re:Motion Sickness Accessibility in Video Games on Wednesday February 05, 2025 @04:56AM (#42946329)
I've often wondered if there is a problem with 'handedness', or more specifically 'footedness' whereby my brain is expecting the motion to start off with my right foot moving forwards first, but the game model goes left foot first. Mixed with head bobbing as well this throws off the brain's balancing model, as everything is "opposite". Certain games I have immense problems within 15 minutes playing, such that I feel drenched in cold sweat and nauseous, others I can play for hours or more without a problem, even if they are the same type of games. For instance Quake nope, Unreal tournament fine. Rainbow Six Siege fine, CoD not a chance, though Battlefield is fine. Maybe there needs to be something in games like the goofy test that snowboarders use to decide which foot forward for orientation, but more developed for motion sickness?
Re:SrsRAN: Open-Source 4G/5G on Monday January 06, 2025 @04:31PM (#42616105)
This site[1] details setting up an LTE network, including programming a blank SIM.[2]

[1] https://www.quantulum.co.uk/blog/private-lte-with-limesdr-an...

[2] https://www.quantulum.co.uk/blog/private-lte-with-limesdr-an...

Re:Why did clothing become boring? on Thursday December 05, 2024 @08:39AM (#42328131)
Much comedy was born of the "bathe wearing your jeans" and lying on the bed trying to get tight jeans over the thighs, especially during the late 80s. Then came leggings and lycra woven into jeans that now allow slipping tight jeans on without too much fuss.
Re:Phased Array Microphone on Friday November 22, 2024 @01:29PM (#42216197)
Microsoft Research had papers on speaker arrays that allowed speaker focus and noise cancelling a couple of decades ago. I think the technology eventually ended up in the Kinect.

I think Cisco had something similar in their large screen meeting room video conferencing systems that could do positional audio tracking of multiple people. Could be wrong, but I think that was at least 10 years or so ago, if not more.

Re:In Memoriam: Thomas E. Kurtz, 1928–2024 on Friday November 15, 2024 @08:12AM (#42146587)
The mice were the mechanism by which the hyper-intelligent, pan-dimensional beings observed their experiment. The experiment being "what is the Ultimate Question?" by running a 10 million year simulation.
Re:The Impact of Jungle Music in 90s Video Game Development on Friday November 15, 2024 @06:57AM (#42146114)
The "Spaceman" track was used in a Levi's ad[1] which used the intro. Then everyone went out and bought the single, and rocketed it up the charts in a lot of countries. At the time there was much disappointment that the rest of the song was not like that intro.

https://www.youtube.com/watch?v=PTIrUXYLtpA

Hugh Jeffrey's video[1] on this block demonstrates the phones might be blocked, though it seems to vary depending on phone, and which telco's SIM. Often it can block one SIM from working, whilst a similar SIM will work in slot 2. or vice versa. Or they are both blocked after rebooting. Or maybe not.

[1] https://www.youtube.com/watch?v=zIJavqEzEIw

at the time of writing the above video is listed in the OP article near the beginning. I believe Hugh references James' work in this and other videos covering the topic.

The company doesn't exist as it was dissolved last year. [1]

What is interesting is that at the bottom of that page is the following

[NAME AVAILABLE ON REQUEST FROM COMPANIES HOUSE] 16 Oct 2020 - 27 Oct 2020

where usually it would state the prior company name instead of the [name ... ]

[1] https://find-and-update.company-information.service.gov.uk/c...

Re:CERN trains AI models to revolutionize cancer treatment on Saturday October 05, 2024 @10:14AM (#41750022)
looks like https://www.hohenloher.com/en/products/fly-one/ this, though it looks as though the CERN images might be on a movable ceiling mounted track.
Re:Max Headroom and the World of Pseudo-CGI (2013) on Thursday September 12, 2024 @05:54AM (#41519161)
Reboot has been posted to youtube[1] and twitch according to the notes on that YT page.

In a reddit post on the above[2], I came across information that there is an 8-part documentary[3] on Reboot coming out from September 24th, along with a remaster of the series soon.[4]

1. https://www.youtube.com/watch?v=cyKRWU_Bdvk [country restricted]

2. https://www.reddit.com/r/videos/comments/1fcew8l/reboot_the_...

3. https://www.youtube.com/@ReBootRewindDoc/videos

4. https://www.reddit.com/r/ReBoot/comments/1f2ltql/the_d1_deck...

The Matrix Awakens demo had some of the assets released to the Unreal Engine marketplace as separate packs, [1]the map, [2]buildings, crowds, and vehicles.

The matrixcity map is different, but is somewhat similar to that of the map in Matrix Awakens. You can see from the design breakdown on [3] this page by a technical lead on the Matrix Awakens project.

edit. If you look further into the [4]github codebase, under the MatrixPlugin section it explicitly states that they used the city-sample project.

[1] https://www.unrealengine.com/marketplace/en-US/product/city-... [2] https://www.unrealengine.com/marketplace/en-US/learn/city-sa... [3] https://quentinmarmier.artstation.com/projects/xYeKNO [4] https://github.com/city-super/MatrixCity

Re:The largest US dam-removal effort to date has begun on Friday January 12, 2024 @05:20PM (#38974910)
Switzerland are building a dam next to another dam that can no longer be repaired, B1M have a video going over the method - https://www.youtube.com/watch?v=k0vxzYvIHUk
Strangely, Digital Foundry don't [yet] have a video out with the max settings that a PC can provide.

They have a PS5 review[1], and a 'this is how best to get console quality settings on a PC' comparison with a PS5 on performance settings.[2]

1. https://www.youtube.com/watch?v=JawxvOF__4Q 2. https://www.youtube.com/watch?v=QrXoDon6fXs

Re:Stadia died because no one trusts Google on Sunday October 02, 2022 @04:18AM (#33054011)
> Their streaming service is still limited to Game Pass games only.

Earlier this year Microsoft announced[1] that they are going to be allowing cloud enabled games that you own to be played without them needing to be Gamepass games.

[1] https://news.xbox.com/en-us/2022/06/09/whats-next-for-gaming... (section titled Get More Out of Your Xbox Game Pass Membership, just over halfway down)

Re:GTA VI Leak [video] on Monday September 19, 2022 @03:55AM (#32895527)
Fortnite is built on the Epic Games created Unreal Engine, not Unity.
Re:The Factorio Mindset on Friday February 11, 2022 @02:12PM (#30305719)
Wait until you see the speedruns; nefrums and wargerr are currently 100% achievements in 6hrs and 5hrs27 respectively (see speedruns.com/factorio #100) Launching a rocket is down to about 90 mins without using imported blueprints.
Re:Sid Meier and the meaning of ‘Civilization’ on Thursday September 23, 2021 @05:12AM (#28626869)
Noclip did a documentary[1] on RCT and successor games, and tried to interview Chris. The response passed through his representative is stated in the 2nd to last segment (The Legacy of RCT at 30m55) in the video.

[1] https://www.youtube.com/watch?v=ts4BD8AqD9g

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