lunar_rover
lunar_rover on Hacker News
He has at least several years worth of articles queued up, and some of the details could be made up.
You underestimated the difficulty of barging into a fully saturated market with mature ecosystems and overestimated console grade games. Mobile microtransaction games are the true giants, no matter how much we deny it.
Lenovo is still one of the big three, releasing actual verified hardware. I don't think secure hardware is a real thing in the PC world right now.
OpenWrt doesn't open ports by default so I think the impact is minimal, unless this can breach nftables as well. CGNAT also mitigates this as a side effect.
If you have services open on the IPv4 net however, close them immediately as a precaution.
I'm certain many people signed up using established internet identities which can then be linked to real world identities through social engineering techniques.
Scrolling through multiple lists for example. Windows 10 allows scrolling hovered lists like on macOS and various other systems, in previous versions the scroll wheel always scrolls the current focus and 3rd party implementations are never 100% reliable.
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Aero is a thorough evolution of the Windows UX, I think many people never realised just how much it improved when praising XP and prior.
You can't clone decades of history.
GrapheneOS relies on either having access to full upstream support or being the upstream themselves. You get neither with an unofficial port of iOS. So no there isn't an opportunity here unless your threat model has Apple as the sole attacker.
It'll happen regardless, as of now the public internet infrastructure still isn't fast enough to be comparable to local rendering, cloud gaming needs to deliver >50mbps bandwidth at sub 16ms latency.
The historical baggage is so heavy I don't think anyone can realistically throw it away, so what we'll end up getting are almost certainly incremental improvements to existing foundations.
Advantage of commitment and integration. Apple doesn't need to worry about critical vendors not cooperating because sticking with x86 is less risky.
Sadly, even interfaces that do support keyboard navigation tend to implement it poorly. Microsoft Office is probably the gold standard here, almost everything can be navigated using mnemonics, all keypresses are buffered and the user seldom needs more than 5 presses to get anywhere.
Tech debt, primarily. Flatpak is designed to be able to package apps not designed with it in mind.
If neither compatibility nor resources are of concern then integrating true Mandatory Access Control into both the UX and the entire tech stack would be the best way forward.
Source uses licenced middleware such as Havok so SDKs are likely all we're going to get officially. Source 2 might be a different story if HL3 releases one day since Valve replaced audio and physics with in-house technologies.
It's part of "What's been keeping Linux from having good UX up to this point?"
Making good products means lots and lots of drudgery, just for fun volunteers aren't going to touch that, and the stereotypical FOSS contributor is the type that's clueless about UX and puts stability above everything else.
Have fun convincing someone feature x is too overengineered to be usable by anyone who's not an alpha geek and should be simplified to a single switch. Not to mention proper large scale usability testing likely being unaffordable.
So designers stayed far, far away.
Windows Vista primarily suffers from technical issues. Aero is virtually unchanged in 7.
The repo summary has multiple typos.
This only works on large enough tablets. On phones the page isn't readable without a 3x zoom.
At best it'll take over Steam hardware survey as the standard spec of PC gaming.
I can't see anyone other than enthusiasts buying it over a normal console or Windows laptop.
It's likely allowed in some miscellaneous permissions file from a bygone era. The lines are probably over a decade old now.
> One day, when I die, and go to heaven or hell, when I arrive, my first question to the ones receiving me, will be "Finally, tell me - is there ANY possible way to navigate upwards to the parent folder, in GNOME?"
You click the previous folder in the navigation bar.
Most works GNOME did are somewhat invisible to users. GNOME is the main driving force behind immutable OS and containerised sandboxed apps, both are intended to make the OS maintain itself and simplify software management to single/zero click.
Valve adopted them afterwards and now everyone in the KDE team wants to join the ride.
If you ban IPsec ESP people will start using WireGuard on random ports.
If you ban WireGuard using DPI people will start using SSL VPNs.
If you ban SSL you ban the entire internet.
Wayland is a bunch of amateurs trying to be strict and secure and the end result is everyone opening their own security holes to make it usable. It's working now, mostly.
KDE got some kind of video bridge recently which is an insane workaround for something that should've just worked.
> I'm so continuously confused why Minecraft doesn't have a show-off mode where a team of people can build something, and then someone else can spectate it, without causing undue server load.
You'll be confused by Minecraft in general then. Mojang's core team seems like they never changed a bit in all these years despite becoming a billion dollar studio, for better or for worse. Last time I played it, mods can still make the game run twice as fast.
It might be the year of Linux gaming systems. The desktop went from terrible to bad and is still at least a decade behind unless some organisation invests dozens of millions and gets themselves an actual professional dev team.
Right now AMD is the better choice due to support from Valve. It might change in the future due to Red Hat's effort.
On mobile the map prevents the user from scrolling down, you need to drag the padding area instead. Google maps embed doesn't have this issue as it requires two fingers to pan.
To solve the issue from the source, you need to enforce security through means like mandatory access control. The problem is that existing desktop and server systems are too mature for that to be practical, you'll have to rework almost everything and users will certainly reject it violently due to the breakages.