kaban
Re:Fable 5.2 one-shotted my nephew's dream game
on Monday November 09, 2026 @08:49PM (#50435071)
Just a small suggestion on the prompt. I usually also add something like "Bring in a critical Art Director, Animator, UX Expert, Staff Engineer. Don't release the game until they all agree it's AAA quality." I wonder if that would have helped with some of the issues/bugs others called out. I do this with Codex and it's been working really well and not using many tokens.
Re:Ask HN: What are you working on? (June 2026)
on Sunday June 14, 2026 @07:09PM (#48533995)
I am working on a three-way large scale arena with classic MMORPG style combat. It's heavily influenced by the Classic MMO Dark Age of Camelot. I am only focusing on the PvP aspects. Working to create the feel of large scale fights while making it easy to jump in and join the fray, even for casual players.