News for hackers. Stuff that matters.

juststeve

Re:Is Rust Web Yet? on Sunday April 17, 2022 @01:41AM (#31058786)
what's the total running time? ms/sec/minutes/hours? is it heavy IO bound?
Re:Is Rust Web Yet? on Saturday April 16, 2022 @11:37PM (#31058258)
The 3x speed increase is interesting. Do you have any further details?
Re:Ask HN: What are some good Rust code samples? on Wednesday December 29, 2021 @06:06AM (#29723785)
If you already know the language, try the standard library. it's very good to read.
Re:“Open source” is not broken on Sunday December 12, 2021 @08:07PM (#29535446)
agree with this. the whole situation is just bonkers.
facebook's credibility is 0.
thank you
what are the stressors? mechanical failure, too much kinetic energy in the waves?
what about vertical turbines in the water & bolted to the sea floor?
back of an envelope would be fine also
Re:Rewriting the GNU Coreutils in Rust on Friday June 18, 2021 @08:57AM (#27549803)
it would also make sense to build new command line tools to complement coreutils...
Re:Ripgrep 13.0 on Tuesday June 15, 2021 @05:25AM (#27512946)
Dude it’s really good
CRUD yes, algorithms no
Windows Odyssey
what about some optimism?
Re:Why 11 days disappeared in 1752 on Saturday April 10, 2021 @03:28AM (#26759666)
i think that was 1732
> Your original point was that Doom was some huge watershed moment for gaming where PCs and the Internet gained prominence.

No, someone mentioned that mortal kombat and doom were examples of counter culture, and as someone living in rural Australia in the early 90s, I agreed.

> While id was certainly an Internet aware company in 1993 most consumers were not.

Right, so you agree? This thread is about counter culture, and your talking about generic internet usage facts and % of playstation sales when it went mainstream. I played Wolf and Doom as shareware in Australia when they were released, including Kali.

Fair. But there is also some assumed knowledge of what futures and puts are, no?
Shareware and distribution of the game through the internet was a watershed moment that helped sell a lot of Wolfenstein and doom in 1992 and 1993. It is doubtful that a company like Nintendo would distribute a game like doom. PS was a few years after that. Are these statements correct, or hyperbole?
> DOOM

Now we’re talking. Doom was a massive deal because of the violence (as you mentioned), but also because it moved entertainment revenue away from MSM and onto PC’s and the internet.

Yeah because WSB uses another language that many do not know, or care to know.
Agree - and People should also be aware who funds these sites. Especially reddit.
Yep, or self hosted sites
Re:The Last Message Sent on AIM on Monday March 01, 2021 @03:49AM (#26300800)
pour one out for AIM
Re:The Last Message Sent on AIM on Monday March 01, 2021 @03:43AM (#26300757)
what year though?
Re:“I saw that you spun up an Ubuntu image in Azure” on Saturday February 13, 2021 @11:09PM (#26129595)
another vector here is the WSL
Re:Migrate Everything from Linux to BSD on Monday February 08, 2021 @03:31AM (#26062054)
Well that sounds like dependency nightmare.
Re:Phrases We’re Tired Of on Saturday February 06, 2021 @06:25PM (#26051124)
circle back
Re:Ask HN: Why is desktop computing still so slow? on Friday January 22, 2021 @08:53PM (#25878756)
Perfect example.

And now we have SIMD/AVX-512, as well as the M1 ... the compilers/runtimes need to be able to output the optimized instructions to make applications really fly.

Also, OP photoshop might be slow because it's dialing into the cloud?

Re:Ask HN: Why is desktop computing still so slow? on Friday January 22, 2021 @06:08PM (#25877458)
>With the hardware being multiple times faster, why doesn't software follow suit?

Because software has to be written in a way that leverages the new hardware. The optimization is not automatic. If you haven't read this[1] then it may provide some insight.

[1] https://lwn.net/Articles/250967/ (see parts 5 and 6)

Older »