hbardigital
Also, how practical is it to have a set up like this at home? I imagine this won’t run on a 20 amp circuit or even 50 amp?
Would be cool to get one of these with a group of friends. Wonder how many concurrent requests it could handle with something like K3 (though I think 2 of these would be required for that size model)
- When I chat via the shellular app, I don't see the messages appear in my terminal. Is that expected? Using cmux fwiw.
- I'm using a Fable agent but the app is showing Opus. Have I been silently downgraded? Both CC and ccstatusline are showing Fable.
- On the home screen it seems to show my agents as well as sub-agents under active sessions whereas under the agents tab I only see what appears to be the main agents. Would be nice for this to be consistent across the screens as well as having a toggle to show/hide sub-agents.
- Loading the sub-agent doesn't bring up any chat history. Would be cool to see how the subagent is working.
- When I re-opened the app after about an hour of having it closed, it wasn't able to reconnect. I did update the mobile app in between so maybe that caused an issue.
I built an app for my kids that generates illustrated stories for them with them as the characters. I wanted to prioritize likeness while still stylizing the illustrations. I tested a bunch of models but none seem to come close to maintaining likeness when stylized. I find the others generate generic looking characters.
I'm excited to incorporate this into the onboarding of my app since I want the users to experience the aha moment as soon as possible and waiting half a minute+ isn't ideal. I'll still be using the main NB2 for the actual illustrations as this lite version still has slight issues with nuance and consistency as others have pointed out.
Pizza City: https://flashpointproject.github.io/flashpoint-database/sear...
Cookie Party: https://flashpointproject.github.io/flashpoint-database/sear...
I learned a lot making these games while studying compsci. The platformer had a custom physics engine and I recall the pizza city open world was challenging to optimize for me at the time. Super fun to work on and appreciated the opportunity to work on these for PixelJam. These games were for comedy network and adult swim so in the same vein.