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hackits

Re:Why I Write Games in C (yes, C) on Saturday September 21, 2019 @07:27PM (#21038571)
Sounds very similar to NASA C programming guidelines. Each module during the initialization period would allocate its static memory size. Every loop had a upper bound's max iteration to prevent infinite loops.

I think they posted the guidelines and it was a wonderful read about how they developed real time systems.

Part of finding yourself, and not appealing to people is you take the next step and foster a better understanding of social interactions in groups. You use a bit of cynical implementation to be part of groups and team's. You're not doing to prove anything to you, but other than being singled out and isolated.

I understand being self actualize is great, but part of growing is what is more valuable to you isn't what you know but it's what other people know. If your not integrating yourself part of social circles you miss out on leads and adventures you wouldn't of otherwise found if you're sitting by yourself because no one want's to interact with yourself because you haven't developed yourself more than yourself.

Re:When Having Friends Is More Alluring Than Being Right on Tuesday July 30, 2019 @10:27PM (#20571231)
Do you mean selfishness or low self-wroth? Selfishness is that you're doing it because you only care about yourself and not the other person (In that case you would be talking about yourself). Low self-worth is where you believe you're view point and genuine experiences are lesser than the other person.
Re:When Having Friends Is More Alluring Than Being Right on Tuesday July 30, 2019 @07:30PM (#20570283)
Vast majority of people are ego invested in themselves, and typically love to criticize other people well hating being criticized themselves. You run into a problem is they're easy to manipulate, as you play to their ego and criticize the people they hate.
Re:When Having Friends Is More Alluring Than Being Right on Tuesday July 30, 2019 @07:25PM (#20570243)
There is a fine line as most people don't have very good conversation skill's and will use you as a surrogate to a psychologist. You have to pull them in line with eye contact and silence and then giving them the benefit of the doubt, and finally have to say they're in a conversation/discussion. If that all else fails then you leave the conversation.
Re:1Password: Standalone / Local Vault Option Gone? on Friday July 12, 2019 @02:13AM (#20418651)
I'm saying you're making a big fuss about something that 1. You have no control over, and 2. Doesn't really matter.
Re:1Password: Standalone / Local Vault Option Gone? on Friday July 12, 2019 @01:21AM (#20418421)
Only smug i could tell was in regards to their free app offering, and considering it costs money and resources to maintain those free services their viewpoint is understandable. The feature was removed, they thank them for the feedback for being upset that the feature was removed.
Re:Data Still Dominates on Wednesday July 10, 2019 @02:47AM (#20399679)
There was two competing viewpoints of OO. A object is nothing more than an animated data structure, and the opposing view saw objects as behaviors and you didn't map them explicitly to your data model.

As most people viewed object's as simple extension over the data, it's not surprising to see most developer opt out for more basic form of data representation and that doesn't need object's at all.

Big reason why most tech people I know leave Australia, go over to the states make their million and then come back home. Then the ATO has the audacity to want to tax them for their over-seas income well not residing in Australia.
They have to pay the bill somehow.
Ouch man, ouch..... That isn't a good sign coming from your wife.
Re:'Healthiest hearts in the world' found on Wednesday May 01, 2019 @11:22PM (#19804351)
https://youtu.be/c5ELzL7DGpw?t=2426

Vitamin K - Mk7, Vitamin V, and Magnesium seem to help with the removal of calcifications of the artillery. Though I couldn't really find referees other than reports on `Vitamin K intake and calcifications in breast arteries Angela`

Re:Have a personal web site on Tuesday April 30, 2019 @02:40AM (#19785645)
Worked on:

Operation Flashpoint

Virtual Battlespace 2

Virtual Battlespace 3

ARMA

ARMA II

Side project with Titan Vanguard/Outerra. Then left the game industry. Got married, had kids, and now divorced and getting back into larger projects.

Re:Have a personal web site on Tuesday April 30, 2019 @01:31AM (#19785384)
My lawyer looked up my profile online. He loved a lot of games I made.
Re:The Urgent Quest for Slower, Better News on Wednesday April 10, 2019 @10:01PM (#19630509)
I found when I disconnected from the news and politic in my own country that the people around me didn't really have well developed retention of the new's they where talking about. For example, news event A occurs on day, and everyone in the office talks about A, and how it made them feel. Then news event B occurs the next day, and there doesn't seem to be any cognitive awareness how A connects to B, instead A is forgotten and everyone emotes about B.

I've had to use the analogy to people how weird it appears. It's like everyone talks about a blue cat one day, and the next day talk about a red cat. Everywhere you go everyone talks about the same colored cat's.

Re:Survey: 83% of US teens have an iPhone, Android 9% on Monday April 08, 2019 @09:02PM (#19610685)
Probably that they consider it wouldn't generate revenue.
Give them benefit of a doubt, you have no prior knowledge of the time/pressure constraint's and organization structure at the time they wrote the code.

I would say they probably made the decision like we all do when development work, that solving this n+1 or bubble sort, or api package doesn't have time in the budget.

Getting to market sometimes is more important to managers than optimal `correct` code, when the market isn't willing to pay for the services of `correct`.

Re:Eating more fruit and vegetables 'improves mental wellbeing' on Thursday February 07, 2019 @12:29AM (#19103229)
You can buy a ultra-sonic cleaner that eliminates all of the pesticides on the fruits, vegies.
Re:Eating more fruit and vegetables 'improves mental wellbeing' on Thursday February 07, 2019 @12:02AM (#19103129)
That's a very bold statement to make.
Reason why I just using a 3rd party between the business and my credit card. Have no problem with a 3rd party taking a cut but standardizing the whole process through a single interface to cancel subscriptions services without needing to go through all the crap.
They hold the largest reserve of USA dollars.
Re:A New Connection Between the Gut and Brain on Thursday December 13, 2018 @12:54AM (#18670176)
Look I'm not going to bother defending a doctors point of view, but simply say that within reason seek other professional advice or a different doctor if you have concerns. Though it is concerning that you've just simply brushed off a doctors recommendations so lightly just show me that I'm not going to persuade you either way.
Re:Why should I have written ZeroMQ in C, not C++ (2012) on Wednesday December 12, 2018 @07:20PM (#18668855)
`object orientation` oh lord are you kidding?
Re:A New Connection Between the Gut and Brain on Wednesday December 12, 2018 @01:41AM (#18661825)
I think it is folly to diss-regard your doctors advice.
Re:PhysX SDK 4.0, an Open-Source Physics Engine on Monday December 03, 2018 @10:18PM (#18595849)
Depends on the mode the FPU is put into, fast or precise. If you want to have some fun, start a multiplayer game of AOE and switch the FPU mode from fast to precise. Doesn't take long to get out of sync, even for a basic game.
Re:PhysX SDK 4.0, an Open-Source Physics Engine on Monday December 03, 2018 @09:42PM (#18595611)
Got into some heated debates with people about physx where from a developer standpoint it was off-loading all calculations to the CPU with the present of a physx GPU. Typically in game engines you need to pause the world and look into the physx simulation to get the object's pos/vel/mass. This causes the physx engine to stop the world to finish it's calculations so crossing the PCI bus becomes more and more expensive.

Vast majority of the time, most game engine's to solve this problem just let non interactive objects (cloud's, waves, lighting) to be calculated by the phyx sub-system, and only poking it now and then to prevent the phyx hardware from swamping to the CPU.

Re:PhysX SDK 4.0, an Open-Source Physics Engine on Monday December 03, 2018 @09:37PM (#18595581)
This has it advantages and disadvantages. One its great and requires less bandwidth, but also means that any floating calculation rounding issue can throw different machines out of sync from each other.
Re:PhysX SDK 4.0, an Open-Source Physics Engine on Monday December 03, 2018 @09:35PM (#18595562)
This is the reason why most game physics engine run with a fixed timestamp. You normally set the hz update of your physics engine to either 120hz, 60hz, 30hz. Now if your rendering engine is rendering at 120hz and your physics engine is working at 60hz, you can do some very basic interpolation just simply using the objects mass, velocity.

Otherwise you run into situation where large deltaV, or very small deltaV completely break the physics calculations. The next is that rounding issue and precision with double still creep in and having a physicist engine that is deterministic for a given hz and float/double speeds up development time.

^^This is how I use twitter too. Mostly small selection of communities on the web that we all share our experience's and help each other out.

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