gshklovski
Re:Fable 5.1 World Modeling
on Thursday September 03, 2026 @11:23AM (#49551546)
Nice! I had a similar positive experience treating OpenStreetMaps as the highest tier data source and then using screenshots to tune the aesthetics.
I wonder how high fidelity we can get these views using just ThreeJS and Fable5.1 iteration cycles.
Here is my Palisades Tahoe world that I made in a similar way: https://ski-red-dog-face.vercel.app/
Re:Releasing Open Weights for FLUX.1 Krea
on Thursday July 31, 2025 @04:30PM (#44749785)
Helpful blog post for understanding what kind of data is needed for these models!
Does this have any application for generating realistic scenes for robotics training?
Re:Ask HN: What are you working on (September 2024)?
on Sunday September 29, 2024 @05:39PM (#41690917)
This is awesome!
Re:Show HN: Parallel DOM – Upgrade your DOM to be multithreaded
on Tuesday July 09, 2024 @07:08PM (#40922228)
Worker threads are so frustrating. Good work
Re:Superlinear Returns
on Tuesday October 17, 2023 @06:30PM (#37922477)
It’s a lot easier to make decisions when you have all the knowledge than when it’s split across multiple people.
Re:Superlinear Returns
on Tuesday October 17, 2023 @04:50PM (#37921404)
What if the returns are just big-theta of n*log(n)?