gamdevcindy
Re:A Thought Experiment: Using the ECS Pattern Outside of Game Engines
on Saturday December 28, 2019 @12:37PM (#21900273)
I've never written a game where I needed to query for entities (except spatially). Have I just not created the right type of game? If I needed to find certain types of entities they'd get added/add themselves to some list on creation. Querying things at runtime seems anathema to game dev if you want perf which most game devs obsess over