fossgeller
Sure, games can be beneficial for living out fantasies, but how will it affect your view on women if you frequently consume highly sexist content? The bottom line of my point is that I think this type of content is too easily available nowadays, and especially too much of it.
I’m sure that there are dating sims that are just fine, but let’s be honest here, these platforms are filled with much weirder stuff . Some of them even enter the morally grey areas imo.
There are only binary states and opinions, either you’re a genocide supporter or an antisemite. Internet discussion on politics have gotten too toxic. Covid brought everyone online and we’ve been stuck in echochambers ever since.
However I also find some of the supporters of consumer friendliness unbearable (e.g. Framework or Thinkpad fans).
I get that tribalism is present in many layers of our society and culture (politics, sports, music), but I always found it weirder when people do it for products. The only goal of a company is to maximize their profits, why someone becomes a die hard supporter of them is beyond me.
To summarize, I just wish people would put less emphasis on consumer practices. Buy a product you like and is beneficial for you, but don’t judge others for their choices.
Initially, I was refering more to the lower classes, where overcoming challenges can thicken the skin. What I wondered was more the effects of babying a child that does not have everything from the start.
The parental love by default dictates us to create a good life for our children, which may result in too much comfort.
Do tough times indeed create stronger people? If so, how could that be incorporated into the gentleness of the modern pedagogy?
For example, scraping your feed and presenting to you only the content that corresponds to some pre-defined labels (with a tiny bit of randomness to spice things up).
Although how could the automatic labeling work for videos from the user-end? Hashtags would be the simplest indicators, however also easily misleading.
I guess proper education on the real aspects of the social media phenomenon would be the real deal. For example, explaining how/why the companies use their algorithms to keep you in there; influencers only want to sell you a product; why posts/stories don’t reflect reality at all, etc.
But understanding all that would require quite some amount of emotional maturity from both the kids and parents themselves. Sadly, that doesn’t seem to be the reality at all, there are adults that still can’t see through the cracks..
It’s quite weird how gaming is still looked down on by the general public. While watching movies and TV shows is considered to be “more mature” hobby, even though it requires less engagement. Wonder what the effects of binge watching are on the brain in the long term, especially compared to gaming’s. If we think about it the latter is much more similar to solving puzzles or reading.
I always wondered how’s the procedural generation part of the game? Does it get repetitive fast?
It would have been even more interesting to have an interactive map that also has audio files linked to it.
LLMs is the new hype product of tech companies. Wait a couple years and the interest will die out.
Maybe we’ll live the day when true neuroscience (none of that Andrew Huberman stuff) will be trending.