floppy123
Re:Kaitai: Describe the structure of data, not how you read or write it
on Sunday December 06, 2020 @04:25AM (#25322280)
and still there is no generator that creates efficient and partialy streamed readers/writers for high performance protocols or resource constraint environments (as less pre allocations as possible, zero copy concepts,..., streamed reading/writing, good inline possibility, ...)
100% fix formats with no self reference or for example checksums that sits in front of the checksumd data (no streaming possible)...
Re:Kaitai: Describe the structure of data, not how you read or write it
on Saturday December 05, 2020 @02:59PM (#25317764)
Any other lib that also generates Encoder/Writer code?
Re:Rust: Dropping heavy things in another thread can make your code 10...
on Saturday May 30, 2020 @01:57PM (#23363139)
Why should i ever need to drop a heavy object for only getting a size? Not in C++ and also not in Rust, the diffent thread idea is just creativ stupidity, sorry
Re:The original source code of Microsoft GW-BASIC from 1983
on Friday May 22, 2020 @02:28AM (#23269215)
Missing github feature: activity chart on the forks page to see easily who is working on the code - not just collecting
Re:The DooM-chip: no CPU, no opcodes, no instruction counter
on Sunday May 10, 2020 @12:35PM (#23133925)
Question is: How far will you go, fully playable level?
Re:The DooM-chip: no CPU, no opcodes, no instruction counter
on Saturday May 09, 2020 @02:48PM (#23127343)
The available fpga hardware is just not able to compete with the sheer hardware power (ghz,ram,gates) of a todays gpu - but i would agree on smaller problems
Re:The DooM-chip: no CPU, no opcodes, no instruction counter
on Saturday May 09, 2020 @01:58PM (#23126901)
No it will not outperform your GPU for rendering, that is already a specialized hardware
Re:The DooM-chip: no CPU, no opcodes, no instruction counter
on Saturday May 09, 2020 @01:51PM (#23126824)
Much more efficient (some 0.x watts) and faster - but not very easy to develop and even harder to deploy :)
and you will get in trouble with the amount of code(needed gates) for porting nowerdays doom
Re:The DooM-chip: no CPU, no opcodes, no instruction counter
on Saturday May 09, 2020 @01:45PM (#23126745)
IT IS DOOM
Re:FC5025 USB 5.25” Floppy Controller
on Saturday April 25, 2020 @02:21AM (#22976090)
Is there any 5.25 or 3.5 floppy drive hardware remake project out there for reading/writing floppies without using ancient hardware?