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drpotato

Re:We're working on a new RuneScape MMO on Sunday October 04, 2026 @05:41AM (#49952211)
Maybe Jagex from ~15 years ago, but today they are hitting out of the park with OSRS updates. You can't tell me with a serious face that Varlamore or Sailing are bad or were not created by Jagex, sure they had to pass in the polls but only a few things have failed that.
Well, there's your problem! You're not getting the efficiency gains of multi-agent slop slinging loops working like that…
Re:The Doorman's Fallacy in Action on Thursday June 25, 2026 @09:19PM (#48681277)
> Is digital nomad

> Lives in Dubai

> Complains about businesses increasing profits

Ok, anyway…

Re:I design with Claude more than Figma now on Sunday June 07, 2026 @04:04AM (#48432835)
Have a single thought, please.
Re:I design with Claude more than Figma now on Sunday June 07, 2026 @03:43AM (#48432753)
I am in a similar boat. Design and product use Claude to vibe design/code a feature/experience and rapidly prototype it, getting it in front of customers to get feedback with minimal engineering time. Amazing! However, you might be surprised to find out it hasn’t really helped us ship stuff faster overall.

The reason, I believe, is we’ve lost something along the way. Thinking. A non-trivial amount of which is now outsourced to a language model. It paints over the cracks in the prompt, hallucinates how things should work when unspecified, what would normally make someone stop and say “this isn’t quite working”, “how should I communicate this idea” or “what happens when…” has gone. Now, these details are left for after it’s been built proper.

Sure, we can improve the process and reflect more on how to utilise this new technique … but is it better than how things used to be? Yeah nah

> moving to technology X will solve problem Y

First time?

Just wanted to say thanks! This is a great write up and resonates with issues I encountered when trying to productionise a yjs backed feature.
Doesn't appear to work on Firefox or Safari — dialog closes immediately after opening.
Re:New Tesla Model Y on Thursday January 23, 2025 @10:33PM (#42810221)
Giving major Cylon vibes at the back there.
The original[1][2] articles are a better read IMO. The link is just a summary of the two with added spelling and grammatical errors that materially impact the meaning.

1. https://www.uber.com/blog/how-ledgerstore-supports-trillions...

2. https://www.uber.com/blog/migrating-from-dynamodb-to-ledgers...

Do you have a source on that claim?
Get another job or use the money for counselling / therapy, your mental health is more important than the job.

Hell, maybe try work two jobs if you can!

Re:Kysely: TypeScript SQL Query Builder on Tuesday January 24, 2023 @03:23PM (#34509721)
Can weigh in here, we use pgtyped heavily at work and it’s really good. There are some constraints with the type inference on complex queries, but it’s a decent trade off IMO.
Re:Things to know about databases on Monday June 27, 2022 @05:06PM (#31900795)
Have you looked at PostGraphile? It’s doesn’t have n + 1 or over-fetching issues.
Re:Why do you waste so much time on the internet? on Friday May 06, 2022 @05:41PM (#31289877)
Mate, if you haven’t already, go talk with a therapist. I’ve struggled with avoidance my entire adult life – avoiding awkwardness, pain, risk, “bad”emotions, difficult conversations, conflict – and talking with a professional has really helped me.
Re:PRQL – A proposal for a better SQL on Monday January 24, 2022 @01:44PM (#30062002)
Yes, quite a lot I would imagine. I use it extensively at work and similarly sql heavy software companies in the past. That being said, I’ve also worked at places where they’ve avoided it like the plague – largely because few people were competent at it – and were moving away from relational DBs due to scale.
Re:Fleet, a Lightweight IDE from JetBrains on Monday November 29, 2021 @02:07PM (#29383817)
> modern React, which clearly has no long-term future

Curious, why do you think that?

Re:'Cottagecore' and the rise of the modern rural fantasy on Friday October 01, 2021 @02:02AM (#28715157)
Strange… I found the cave full of monsters in Stardew Valley makes it seem way too hard to cut your way through slimes, skeletons and beings of darkness.