News for hackers. Stuff that matters.

camoby

Re:Facebook now charging to post more than 2 links a month on Tuesday October 20, 2026 @01:03PM (#50169400)
I’m not a fan of React at all, but React Native got me out of a jam when I had to build identical apps for AppleTV and Android/Amazon TV.
Re:Muse: Meta's personal AI agent, features and capabilities on Tuesday September 08, 2026 @09:16PM (#49619481)
Of only they could apply this intel to their ad sales systems to stop CSAM ads being sold to make them money.
Re:Claude Fable 5.1 and Claude Mythos 5.1 on Tuesday September 01, 2026 @07:57PM (#49529979)
See: upvotes here
Re:Claude Fable 5.1 and Claude Mythos 5.1 on Tuesday September 01, 2026 @07:53PM (#49529951)
This. After writing a lot of code/tokens.

Why can’t it check first if a method actually exists in the API?

Re:Claude Fable 5.1 and Claude Mythos 5.1 on Tuesday September 01, 2026 @07:51PM (#49529935)
A colleague of mine has started to use Claude and he now does the longest commit messages I’ve ever read.
Re:Claude Fable 5.1 and Claude Mythos 5.1 on Tuesday September 01, 2026 @07:43PM (#49529851)
Void Star? I’m reminded more of “Dark Star”, arguing with the ship’s computer. :)
Re:The entire city of San Francisco as a video game on Monday August 24, 2026 @06:48PM (#49426897)
Very nice. Is this using Gaussian Splats? I’m currently building a drone simulator which can fly around huge scenes captured by real drones.
Re:A $1, Linux-Capable, Hand-Solderable Processor on Tuesday September 18, 2018 @02:06PM (#18017671)
“Vive La Resolution!”
Re:A $1, Linux-Capable, Hand-Solderable Processor on Tuesday September 18, 2018 @02:05PM (#18017660)
That’s right. I don’t think this is for RTOS.
Re:Headless mode in Firefox on Wednesday August 30, 2017 @02:51PM (#15134849)
While I think solutions like this are useful in some situations, I wonder how much non-human traffic and spam they might end up being responsible for.
Re:Headless mode in Firefox on Wednesday August 30, 2017 @02:49PM (#15134831)
Isn’t this why these ‘headless’ solution have (or are actually built on) JavaScrict engines like V8 with the ability to also simulate any user interaction?
Re:UK National Lottery's Twitter PR Disaster on Tuesday August 15, 2017 @02:29PM (#15020953)
I’ve been working with a US based ad agency recently, who asked about some features a bit like this.

I’ve had to educate them on this idea with the fact that if you give the internet a ‘pen’, sooner rather than later, they’ll draw a cartoon penis.

Re:Money can be stolen from an Uber account on Tuesday June 13, 2017 @02:58PM (#14547539)
Indeed. I think the story here, isn't so much about the loss in transaction fees, but how an attacker in Russia ordered and paid for a user in Australia's account.

I notice the victim uses Android: Is it rooted? What other random stuff do they have installed? etc. etc. - because that will make a huge difference.

Re:Show HN: A WebAssembly game demo on Wednesday May 24, 2017 @08:17PM (#14414465)
You mean the .fla ;)
Re:Show HN: A WebAssembly game demo on Wednesday May 24, 2017 @08:15PM (#14414455)
"In my experience a lot of JavaScript code is already unreadable after having passed through minification"

I think that's the point. Obfuscation.

All minified code is easily de-minified if you want to know how it works (and can understand the language)

You might be missing the point of vectors.
Re:Lbry.io – decentralized digital library on Wednesday March 22, 2017 @09:54AM (#13930873)
I took me a while to realise this was a blockchain development.
I always try to negotiate this. Since I always bring value, effort and ideas from personal time and resources in to the company, for free.

If they don't want to do that, then write down a big list of every idea and project you've been working on to date, including any domains you own and projects within them, and make sure they can't touch any of the IP you've already created.

Also: Be friendly about it.

Re:Top Sites to Receive SMS Online Without a Phone on Monday February 13, 2017 @03:21PM (#13638397)
As someone who's sick of giving out my mobile number to sites and services, does anyone happen to know which of these might work with Skype, if they've curiously decided to lock you out of your account since they don't have a mobile number for you?
Re:Deep Text Correcter on Sunday January 08, 2017 @04:11PM (#13352040)
So its name is a built-in test case?

Genius. ;)

Re:Deep Text Correcter on Sunday January 08, 2017 @01:27PM (#13351122)
Is the spelling of the name supposed to be ironic? ;)
Re:Ask HN: Your last soldering project on Monday December 05, 2016 @03:42PM (#13109315)
40 pin GPIO header to a Pi Zero. That was enough;)
most adult 'cam' sites. (cough allegedly)
Re:VLC 360° Technical Preview on Monday November 28, 2016 @05:41AM (#13054610)
Just a bit of feedback: One thing I noticed, compared to the 2.2.4 version is the errors and warning popup.

On the 2.2.4 version, all errors/warnings (eg: from a playlist which hits some 404s) appear in a small single list window and do not require a click OK to continue.

This new version pops all errors into a separate pop-up which requires an OK to dismiss.

Pretty annoying.

Otherwise, great to see 360 video adoption.

ps: Also, I used to be able to drag the video around (or to another monitor) in the middle of the player screen. Now it appears that I have to grab the title bar.

Re:VLC 360° Technical Preview on Saturday November 26, 2016 @07:56AM (#13043275)
Doable. In a way. But think about the problem, if a '3d/stereoscopic' effect is what you're after.

When you turn your head right, the left 'eye' would be 'looking' at the right 'eye/camera' (at the side). The only way to achieve what you're thinking about is to have the cameras move the same way as the head (ie: 'live' not pre-recorded) on a pan/tilt setup. (There are a few Raspberry Pi projects around that do this).

It's easy enough to play two identical videos to each eye in Google Cardboard, using ThreeJS in a browser. The videos need to be in either 'spherical/equirectangular' format as a texture on a sphere (with a virtual camera in the middle), or using the cubic format (which Facebook uses and open-sourced) projected onto a cube. Look up 'skybox' and ThreeJS for examples.

I've been experimenting a lot with all this stuff over the last year or so :)

Re:VLC 360° Technical Preview on Saturday November 26, 2016 @07:42AM (#13043225)
Not to be pedantic, but it should be called Equirectangular video. :P
Re:VLC 360° Technical Preview on Saturday November 26, 2016 @07:41AM (#13043220)
This is actually not as crazy as is sounds. It's surely just a matter of time until we can run a script or app on a movie file and have it generate scenes it can find. The only issue is interpolating the 'physical' location from the scenes.

Having something automatically detect how it all joins together would be pretty impressive, but not impossible, with plenty of horsepower.

Re:VLC 360° Technical Preview on Saturday November 26, 2016 @07:38AM (#13043199)
Does the Linux version support warping scripts via OpenGL? This method has been possible for a few years : http://paulbourke.net/dome/VLCwarp/
Re:Show HN: Image Effects with CSS on Saturday November 26, 2016 @07:31AM (#13043162)
I did something similar in pure JS a few years ago. It's definitely possible to render the image into a canvas and save it/upload it/present as a data uri.

I'm pretty sure the applied css effects should carry over to the canvas.

Recently, I've been looking more into WebGL and what's possible with GLSL shader scripts for image warping (for VR) and image processing/effects. see shadertoy.com etc.

Re:Does Google's Hiring Process Put Off Talented Applicants? on Friday November 25, 2016 @08:37AM (#13036631)
Yes.

Older »