badtuple
The greatest asset in this type of work is genuinely liking people, being good at what you do, and keeping in touch. My email is easily findable for a reason.
The issues have all been structural, not local. It's easier to treat it like a rewrite using the original as a super detailed product spec. Working on the existing codebase works, but you have to aggressively modularize everything anyway to untangle it rather than attack it from the top down.
All of these projects have gone well, but I haven't run into a case where a feature they thought was implemented isn't possible. That will happen eventually.
It's honestly good, quick work as a contractor. But I do hope they invest in building expertise from that point rather than treating it like a stable base to continue vibecoding on.
Also, Zig's tagged unions (enums with payloads in Rust) are really ergonomic and often what you want instead of interfaces. Alot of languages that use interfaces simply don't expose a good way of doing it so everyone reaches for interfaces by default. But if you don't need an actual interface then this way you don't even have to pay the cost of runtime dynamic dispatch.
The need for this jumped out at me during Writergate. People had alot of trouble understanding exactly how all the pieces fit together, and there was no good place to document that. The documentation (or the code people went to to understand it) was always on an implementation. Having an interface would have given Zig a place to hang the Reader/Writer documentation and allowed a quick way for people to understand the expectations it places on implementations without further complications.
For Zig, I don't even want it to automatically handle the vtable like other languages...I'm comfortable with the way people implement different kinds of dynamic dispatch now. All I want is a type-level construct that describes what fields/functions a struct has and nothing else. No effect on runtime data or automatic upcasting or anything. Just a way to say "if this looks like this, it can be considered this type."
I expect the argument is that it's unnecessary. Technically, it is. But Zig's biggest weakness compared to other languages is that all the abstractions have to be in the programmer's head rather than encoded in the program. This greatly hampers people's ability to jump into a new codebase and help themselves. IMO this is all that's needed to remedy that without complicating everything.
You can see how much organizational power this has by looking at the docs for Go's standard library. Ignore how Go's runtime does all the work for you...think more about how it helps make the _intent_ behind the code clear.
Zig's big feature imo is just the relative absence of warts in the core language. I really don't know how to communicate that in an article. You kind of just have to build something in it.
The original post's point was that by being more open they would encourage more software to be built for their platform. That would create more demand for their products from consumers.
Vending Machines used to be called robots. Then they stopped seeming magic.
For example one realm is for communication. Slack, Browser, Email, and Calendar can be open. Nothing is really a distraction from anything else here. I'm just being "at work" and communicating in this mode.
Another is for coding. Literally the only things open are vim and a terminal. NO browser and NO Slack. If I need documentation then I didn't design well enough, and design is it's own realm. I should know the libraries I'm using, and anything else is easily handled by vim's autocomplete/intellisense or navigating to the code.
The other two explicit realms are Writing and Design/Planning. There are more adhoc ones, but I really try to avoid adhoc-ness.
Switching realms is a hassle and requires super deliberate action. This means I can't just randomly switch between tabs and code and Slack and email and social media and just...kinda looking at things? That was my main problem. It was too easy to "move" and so I could never stop moving and somehow the entire day was gone. At no point was I goofing off, but my day just disappeared.
The only issue is that work people really really want my dot to be green on Slack at all times. They even give me the room to be on my own, but literally just having Slack open is a weird attention drain and I don't really know how to convey that. This leads to me getting most of my work done after hours and working way too long :/
You handwaved the idea of consent by saying it's "clear" to the user. But if there isn't a way to opt out then consent isn't addressed at all.
It was never framed as "abuse." It was talked about very casually as a tool to get more work done, and they deliberately sought out an ADHD diagnosis for access.
I'm in no way judging. They DID get a diagnosis and are using it as treatment. The reason it's relevant is because _they_ talked about it as a tool to get more work done, or a way to be "on" after a late night. Not as part of treatment. But there are tons of reasons why that could be, none of which can be assumed.
Proving that an AI is reasoning and not hallucinating seems super difficult. Even proving that there's a difference would be difficult. I'm more open to the idea that reasoning in general is just statistical hallucination even for humans, but that's almost off topic.
> Any model that trivially depends upon statistics could not do causal reasoning, it would become exponentially less likely over time. At long output lengths, practically impossible.
It's not clear to me that it _doesn't_ fall apart over long output lengths. Our definition of "long output" might just be really different. Statistics can carry you a long way if the possible output is constrained, and it's not like we don't see weird quirks in small amounts of output all the time.
It's also not clear to me that adding more data leads to a generalization that's closer to the "underlying problem". We can train an AI on every sonnet ever written (no extra tagged data or metadata) and it'll be able to produce a statistically coherent sonnet. But I'm not sure it'll be any better at evoking an emotion through text. Same with arithmetic. Can you embed the rules of arithmetic purely in the structure of language? Probably. But I'm not sure the rules can be reliably reversed out enough to claim an AI could be "reasoning" about it.
It does make me wonder what work has gone in to detecting and quantifying reasoning. There must be tons of it. Do we have an accepted rigorous definition of reasoning? We definitely can't take it for granted.
Linters and IDEs get slow when they check for errors, tests run slow, feedback drags, and all your workflows that took advantage of Go's fast compile times are now long enough that your flow and mental context disappear.
Unless someone has a trick I haven't thought of though, I think I'll have to download it first which isn't nearly as cool :/
I've never worked in a place that had them, but I do know an individual who views it as a source of pride to collect as much as possible from peer bonuses. According to him it's not about the money, it just helps ease impostor syndrome since it's quantifiable and therefore suddenly the only "real" feedback he gets. Since it's quantifiable it renders any soft feedback he gets from his manager worthless in comparison.
Not saying that's common, just saying that's just one of what must be many many interpretations of the incentive structure.
If you're willing to accept that you can't really rank or judge modes of mental experience quantitatively on some kind of non-relative scale (which would require access to a "reality" outside yourself), then it shouldn't be too much of a leap to say messing with how it functions within tolerable bounds could be more of an optimization (or equal but just different) to your experience.
I'm a single person who isn't looking to start a family, so I don't really use most of the money I make. It'd give me time to work on my more esoteric/mathy/experimental programming projects that I enjoy. At this point in my career getting job offers is pretty easy, so I wouldn't take a pay cut for no reason...but trading back time sounds super fair.
Of course, I'd have to talk to the company to make sure we agree on what the boundaries and expectations are. Just like with the current 5 day set up, ambiguity can easily be taken advantage of or lead to unexpected outcomes for both parties. That's not a reason to be hesitant, it's just a reason to be explicit and make sure everyone is upfront about discussing it maturely from the outset.
Like others, I've worked at a company who had fridays off in the summer and it really didn't hinder productivity at all. We just planned accordingly.
To my knowledge (it's been a while since I looked) fixing this behavior is blocked on cargo stabilizing something and has been for literal years.
That point of frustration aside, it's worth it...Clippy is an absolutely amazing piece of software. Both for pedagogy and normal development.
EDIT: Just dug up the issue. If you're on nightly you can use `cargo clippy -Z unstable-options` to avoid the clean/rebuild. Hopefully stuff gets stabilized soon. Here's the issue for reference: https://github.com/rust-lang/rust-clippy/issues/4612
Lamport's reply seems unnecessarily dismissive. It's true that different framings and analogy are "weaker" than rigorous understanding. But they are also pathways to it! Digging into something complex is hard, and having a mental model of which pieces interact together and why is one way to make it approachable enough to actually get into the proofs and the rigor.