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avenius

Well yeah, it did - I don't remember quite what, but I think it showed the experience rate or something like that. (there was also a hidden feature that showed your login/password in the window title for a short while - I got access to the dll for TibiaGG, which taught me a bit about memory access. This was only done as a prank though, and never for any nefarious purposes)

The software was called Tomes of Knowledge, if that rings any bells :)

Which was also abused to kill players, dragging them back and forth fast enough to essentially make them incapable of moving :o
I'm amazed to see Tibia show up on HN of all places! And a whole 22 years after I first installed the game on one of our high school computers. This game was the catalyst to my career as an IT professional. I developed a tool back in 2003 or so that calculated experience and skill gains, as my first proper project in Visual Basic. It ended up as a mainstay in the playerbase for a long time, which meant I had to deal with release management and server capacity as a complete greenhorn. Later, when I quit the game, I simply released the codebase on the forums, hoping for some other idealistic soul to take over. Naturally, that went the exact way you'd expect: People embedded keyloggers and released their own version of it, demolishing all the trust I'd built over the years.

Another aspect of this game worth noting: The community, and how the gameplay has changed over the years. In the "olden times", the main focus of the game was the social aspect. There were limited hunting grounds, so people spent their time hanging around and talking, building houses out of boxes and parcels, coming up with games. I recently picked the game back up - now everything feels like it's hyper-optimized for grinding, and that old social aspect feels gone. I find it fascinating - though also a bit sad.

I believe it started out as an independent company, but was later taken over by the Dutch government.
IIRC incarceration was a method started by christian monks, and the intention was that the incarcerated would use the time to reflect and contemplate his crimes - a form of rehabilitation. As you say, that certainly isn't what's happening today. Instead it gives criminals a broader network, and my impression is that it works sort of like a "crime school". But the US method of privatizing and profiteering off of imprisonment surely must skew the incentives as well.
Re:Sub-Acute Effects of Psilocybin on Empathy, Creative Thinking on Thursday February 28, 2019 @07:52AM (#19270985)
Truffles are less potent than mushrooms, so you need to more or less double the dosage. I would think that the 15 grams of truffles then would be equivalent to about 7-8 grams of dried mushrooms. Since it was ingested throughout the day, I would assume that's dosages equivalent to 1-3 grams spread out through the day.
Re:Big Cities No Longer Deliver for Low-Skill Workers on Tuesday January 22, 2019 @09:32AM (#18968448)
But we do see the same problem in several European cities. For instance there's been some debate about how nurses can't really afford to live in Oslo anymore due to the discrepancy between income and rent.
Anecdata, but I'm a typical lurker. If I don't have something to contribute to a discussion, I stay silent. I think that goes for a lot of people. There's also the commitment angle - if you engage in a discussion, you're typically committed to follow up on the responses you get. That can be more of a time/attention commitment than people are interested in, and with the growing toxicity of online discourse a lot of people don't want to put themselves out there to begin with.
It still does occur though. A while ago I bought an Asus mini-pc to be used as a media server, only to be stumped by issues with the Realtek drivers. Apparently they're no longer available after kernel version 4.15.

From what you're saying, I guess those devices just aren't that common anymore?

Re:Mmm, Pi-hole on Wednesday September 26, 2018 @08:46AM (#18075341)
It's about time this became a public discussion. Websites have become so horribly bloated, while most discussions seem to revolve around whether ads are acceptable or not.
Re:Ask HN: What podcasts do you listen to regularly? on Wednesday September 26, 2018 @02:37AM (#18073293)
Dan Carlin's Hardcore History - Carlin has an amazing way of telling stories, and he goes really in-depth.

Critical Role - A group of people playing Dungeons and Dragons, the episodes are long and always keep me chuckling most of the way through.

Re:Ask HN: How did you find your passion? on Monday July 09, 2018 @06:05AM (#17489141)
That's an interesting point - passion does fade over time. I spent 10 years of my life intensely devoted to music, but at some point it just evaporated. It's baffling, really.

As for software development, I found my passion as a kid when my father taught me some simple scripting on his old Dolphin. I was simply amazed by the vast landscape of possibilities.

It's fascinating how you can see hints of the city's history through these items. E.g. from the "golden age" (16-1700s) there are tons of items from the bustling cloth and textile trade. It's also interesting to see how the apparent quality of items has gone down over the centuries - even though there's probably some survivorship bias, most recent items are just paper and plastic, and probably wouldn't have lasted very long.
Same here - with a side of Slack.
Re:DensePose – Dense Human Pose Estimation in the Wild on Wednesday June 20, 2018 @06:56AM (#17354158)
I imagine this could be developed to observe e.g. a budding powerlifter's form, pointing out any obvious errors and putting hordes of PTs out of work ;)
Re:GitHub Alternatives on Wednesday June 06, 2018 @04:14AM (#17245274)
My fears, in no particular order:

- Worsen the usability of the site, introduce dark patterns

- Steal users' code (it has been rumored to happen before)

- Introduce mandatory usage of Microsoft accounts

- Gain a competitive advantage by spying on competitors' private repos

- Sell information about the users to the highest bidder

Re:Mode Studio – Python, R and SQL Editor on Wednesday April 18, 2018 @03:44AM (#16865507)
Thank you for your work! Metabase has been a tremendous help in getting my coworkers interested in data and analytics, and is probably the sole reason why our call center is finally registering data in a structured and organized way.
Re:A Wandering Mind Is an Unhappy Mind (2010) [pdf] on Tuesday April 10, 2018 @07:01AM (#16800433)
I'm not sure there really is a difference. I often find myself drifting off into code issues - I've had many an epiphany while trying hard to focus on something completely different.
I second this. The longer I work in tech, the more I want to jump ship and work the land instead.
Re:Show HN: Making good Steam games discoverable again on Friday February 16, 2018 @02:49AM (#16390672)
Wow, this is great! I've hoped for Steam to implement something like this for ages, but they seem bent on making discoverability a hopeless chore.
Last year I went to a King Crimson concert. There were no "phone prisons", but they repeatedly informed the audience to keep their phones pocketed until the end of the show. This seemed to work wonders, as I didn't see a single phone for the duration of the show. Now, naturally this was a somewhat different audience than e.g. a Chris Rock show, but it does prove that it's possible. Maybe it all comes down to respect?
Re:Impatience: The Pitfall of Every Ambitious Person on Wednesday January 17, 2018 @05:11AM (#16166804)
But people enjoy different things, surely some might find a task you deem as boring to be enjoyable?
Sounds like an intentionally malicious function to me - just waiting for a proper payload.
Re:Social Media: Making Us Dumber? on Friday January 12, 2018 @05:17AM (#16131807)
You make a good point - they appear to make themselves part of the problem, which in my view is the increasing polarization of topics. There no longer seems to be any middle ground in the public discourse, instead everyone is entrenched on their respective poles. It's immensely frustrating.
Re:6-year-old made $11M in one year reviewing toys on YouTube on Tuesday December 12, 2017 @05:31AM (#15904427)
Here in Norway, advertising towards children is actually banned (at least for TV). Some channels get around this by broadcasting from other countries (ironically the ones that show the most cartoons), but at least there was a conscious effort made at one point.
Re:The fake Facebook profile industry on Wednesday November 15, 2017 @06:32AM (#15703040)
To be fair this sounds more like phishing. I would assume emails from facebook came from the facebook.com domain.
It's funny - my group of friends used to be hardcore MMO gamers, but after a while the skinner box effect became so obvious to everyone that we could no longer bring ourselves to play them. We've been discussing whether the addictiveness of games such as WoW actually spelled out the death of MMOs.
Re:Useless design features in modern products on Thursday October 26, 2017 @05:02AM (#15557383)
I've always used them exclusively for guitar picks.
Re:Inventing the Future on Thursday October 12, 2017 @06:46AM (#15457011)
Plot twist: There never was a candidate.
Re:Google Data Studio on Wednesday October 11, 2017 @03:26AM (#15447884)
+1 for Metabase. I'm currently running a pilot project with it at work, and everyone seems to love it so far. The UI is simple enough that even "common" (as in technophobic) employees feel comfortable using it!

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