asgardian28
The same 3 great games rated by someone with 5000 ratings will have much 'better' percentiles, just because all the crap games.
And all the shades in between.
Need some time to let the like score calculation sink in :-) I'm going to experiment with the (rating * 2) / 100, seems like a great way to account for the nonlinearity. Btw don't you divide by 10 instead of 100?
Another suggestion was to take transform the ratings of each user to percentiles, as a measure of how favorite the game is to the user, also seems interesting.
Top 3 for Eastfront: Advanced Squad Leader: Starter Kit #2, Unconditional Surrender! World War 2 in Europe and..... A Victory Lost: Crisis in Ukraine 1942-1943
Ratings per year is a possibility.
Complexity: Indeed I wanted to remove some of the more complex games because I don't have time for them. Although on reddit there was a nice discussion that the weight is composed of complexity & depth