aquarion
cite: http://www.wired.com/gamelife/2013/05/xbox-one-analysis/ But what if a second person simply wanted to put the disc in and play the game without installing – and without paying extra? In other words, what happens to our traditional concept of a “used game”? This is a question for which Microsoft did not yet have an answer, and is surely something that game buyers (as well as renters and lenders) will want to know. (Update: Microsoft called Wired after this story was originally published to say that the company did have a plan for used games, and that further details were forthcoming.)
So taking games around to other people's houses? Or used games? Undefined. Not evil, not announced. They might be doing something bad, but this is shit-stirring, and nothing more.
Technical tests before screening appear to be getting more common. Currently job-seeking, I'm getting a little frustrated by the number of times I have to prove that I can actually implement variants of Fizz Buzz. It'd be nice if I could submit a link to a previously completed Codility test or something...
(Yeah, it'd be nice if they accepted Github links or something as proof of technical competence, but as someone on the other side I don't really want to have to validate a hundred random OSS projects and check the province of the code in them)