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ajsalminen

Re:Bluesky CEO Jay Graber is stepping down on Tuesday March 10, 2026 @06:13AM (#47321265)
I don't think it's quite stable. The external events that caused waves of new users to arrive from X are getting rare and bringing in fewer. When those aren't happening it's been a slow, gradual decline.
Re:Bluesky CEO Jay Graber is stepping down on Monday March 09, 2026 @06:09PM (#47316315)
Some people are getting introduced to similar and in some ways worse UX on Bluesky now that there are some actual efforts to make it slightly less centralized.
Re:Bluesky CEO Jay Graber is stepping down on Monday March 09, 2026 @06:06PM (#47316281)
I believe that surge was Elon announcing AI image editing on X and a bunch of Japanese artists and their followers trying out Bluesky.
Re:Bluesky CEO Jay Graber is stepping down on Monday March 09, 2026 @05:03PM (#47315473)
I'd rather say Twitter and Threads are the current winners if we're talking about userbase. Bluesky is basically in the same league with Mastodon while those two are so far above that you can't even see them without a telescope.
This actually manages to be worse than either of those two things. It isn't a separate service from Bluesky but it also doesn't really offer any meaningful decentralization.
Modal also seems like a recently started shell for this and the funding they got so far originates from US non-profits through Free Our Feeds which you might remember from trying and failing to raise 30 million USD for a similar purpose without the whole European thing. I don't think any of the key people involved is actually Dutch.
That is true and the usual recommendation is to follow hashtags but I think making lists easily shareable would also help a great deal.
Re:Bird.makeup: a Twitter to ActivityPub bridge on Saturday February 11, 2023 @04:16AM (#34750786)
You don't hold a copyright on just a name. Trademarks are for that but have to be applied for.
Re:'Be' is nice. End of story on Tuesday November 22, 2022 @11:45AM (#33707758)
Well, I probably haven't seen the marketing you're referring to if it all happened before even that prerelease but people have kept talking about the BFS features for decades now and the interest is certainly not all based on some early marketing.

Yes it is a trade off. Not sure what other file systems you are referring to but I'm not aware of any others that enable the kind of applications BeOS had using these features. Those are also a key part of it.

Re:'Be' is nice. End of story on Friday November 18, 2022 @08:59AM (#33654765)
Using this doesn't prevent you from using another email client to access the inbox too. It is true you don't get the same view to your data on all clients/platforms but then again this is usually true to a large extent always when using multiple generic email clients to access the same inbox.
Re:'Be' is nice. End of story on Wednesday November 16, 2022 @06:58AM (#33621774)
> You could not turn off indexing for some/ all folders in BeOS only for an entire filesystem (and if you do a bunch of stuff doesn't work)

That's true but you still did have some control over the indexing as you could choose what attributes to index or not in the first place.

Re:'Be' is nice. End of story on Wednesday November 16, 2022 @06:46AM (#33621665)
It doesn't seem entirely fair to say it stems from "marketing". There were and still are plenty of fully functional applications that rely on the filesystem attributes and indexing on BeOS/Haiku.

Attributes are exposed on the UI level and can be a useful way to organize custom structured data even for an end user: https://www.haiku-os.org/docs/userguide/en/workshop-filetype...

I'm sure it is way more limited than some original failed vision but limiting scope doesn't have to be a bad thing and I think what they ended up with does live up to the hype in some ways. That said, it certainly also has some flaws like not even being able to efficiently use the index for the built-in file find dialog because of case insensitivity.

It was actually the judge.
Re:PHP 5 and 7.0 end of life on Friday July 19, 2019 @03:05AM (#20476718)
Note that multiple Linux distributions will still be supporting it, in some cases for a very long time after.
> There was this amusing incident not long ago, where the store's fraud prevention mechanisms were blocking users who bought five or six games quickly in a row.

That's funny, recently numerous users were also blocked from purchasing the Valve Index VR system on Steam because of fraud prevention mechanisms.

To their credit Valve did later offer an opportunity for people who ran into this to buy a kit in the first wave of shipments.

Re:The bad news on human nature, in 10 findings from psychology on Saturday December 15, 2018 @05:24AM (#18687873)
> But to be fair, if I was left alone in a room with a button that would shock me, I would probably push the button at least once.

That was my thought as well but didn't they provide a sample of how it feels to each participant beforehand so it was not new to them anymore?

I guess it's just simply twice the number of Cuda cores times the operating frequency and so it's accurate as such but lots more goes into gaming performance of a GPU.
Thanks. Not sure where they got it from. The Anandtech article that is linked to there does contain some TFLOPS numbers but I think they came up with those numbers somehow based on the CUDA core count so could well not be accurate.
Where are the TFLOPS figures from? I don't think Nvidia has officially released those but I'd be happy to be proven wrong.
Where are you getting these TFLOPS numbers? I haven't seen them in anything other than rumors that got a lot of things wrong so I wouldn't be too certain about them.
Re:GitLab Isn’t Really Open-Source on Monday June 04, 2018 @06:04PM (#17233038)
Probably because BitKeeper definitely was proprietary back when the Linux kernel was using it even if it got open sourced later... Your comment seemed to be suggesting otherwise.
Re:Oculus Go on Wednesday May 02, 2018 @03:47AM (#16974930)
I don't think it's all that popular yet, most 360 content I see is 4K and anything better than that is fairly rare. I do agree it's needed but especially for mobile VR storage requirements are also an issue that keeps people from releasing at better quality.
Re:Oculus Go on Wednesday May 02, 2018 @03:40AM (#16974910)
The assumption you make here is that they'd think otherwise if they had used a 6dof headset which doesn't really seem to ring true for me. There are lots of Rifts and Vives lying unused in people's homes and in general 6dof VR hasn't taken the world by storm either.
Re:Oculus Go on Wednesday May 02, 2018 @03:30AM (#16974875)
I don't think lighthouse was originally royalty-free and without any licensing fees back in 2016 when these systems released, pretty sure that was announced later.
Re:An Open Letter to Intel on Tuesday November 07, 2017 @06:44AM (#15642552)
I think BSD taking the lead once the legal issues were resolved would have been far more likely than Hurd taking the place of Linux.
Re:NASA Designed a Low-Tech Rover to Survive Venus on Wednesday October 04, 2017 @05:44PM (#15404983)
Viking 1 photographed Mars before this.
The link to the newer presentation video on the page is broken but this is probably the same one: https://fscons.org/videos/2011/gnu-recutils-changed-title-an...
Re:Technical Interview Performance by Editor, OS, and Language on Wednesday September 20, 2017 @04:49AM (#15291792)
Having a keyboard with open firmware so you can carry the layout with you could help with this.
Re:This VR cycle is dead on Tuesday August 29, 2017 @02:59AM (#15122608)
Not entirely sure about how trustworthy it was but I think I've seen some kind of a study that claimed it affects something like 30% of people. Doesn't really matter if it's majority or just 30% though, still too much to ignore and not all games are able to offer multiple locomotion options.

Also depends on where you draw the line. I've never gotten sick from VR personally but the movement can still sometimes feel weird to me.

Re:My wonderful world of macOS on Monday August 28, 2017 @08:35AM (#15116095)
How's the latency for text editing? I tried doing something like this with *nix tools but found it unbearable even when connecting to localhost.

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