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adigau31

Re: on Tuesday February 07, 2023 @10:04AM (#34693690)
I love how the code is structured. I'm learning dev best practices from this tool. Awesome

And it's amazing to get all the table-stakes features done for you.

Re:Show HN: I made a pretty relaxing puzzle game on Wednesday November 23, 2022 @08:54AM (#33719090)
I like that game! It's way less relaxing for sure lol Have you considered showing the progress of others in real-time to add some spice, go more into details?

I really like what Chris has done with Liveblocks.io on his multiplayer Wordle: https://github.com/CTNicholas/wordle-wars

Re:Stable Diffusion Multiplayer on Monday October 31, 2022 @08:50AM (#33405012)
So exciting to see how you leveraged Liveblocks.io to implement the multiplayer layer Love the experience! Good job
Re:Katara: Synthesizing CRDTs with Verified Lifting on Monday September 26, 2022 @09:32AM (#32982901)
Some people have already solved that, like Liveblocks.io Here's an example of Notion-like text editor with multiplayer: https://liveblocks.io/examples/block-text-editor-advanced/ne...

(and yes, it is very complex lol)

Re:Get in zoomer, we're saving React on Monday September 26, 2022 @09:30AM (#32982878)
> React does not allow us to build a new Figma Did you take a look at Liveblocks? They have an example of an advanced whiteboarding experience: https://liveblocks.io/examples/collaborative-whiteboard-adva... And they recently released a set of APIs so thast you can build a Figma-like dashboard to seewho's in which board and set permissions: https://liveblocks.io/docs/guides/managing-rooms-users-permi...
Hey danielvaughn, I was curious if you ever considered Liveblocks for CRDT/conflict resolution?

They released an example for a block based text editor here: https://liveblocks.io/examples/block-text-editor-advanced/ne...

And as for CRDT and conflict resolution they have the Storage Block that's handling all of this. You can do offline/online and undo/redo quite easily.

I keep sending you example cause I'm a visual person :P, but look at that interactive article and let me know what you think: https://liveblocks.io/blog/how-to-build-undo-redo-in-a-multi...

I don't think I could ever use a Notion-like product without their database/table feature. I'm addicted to it now. And toggles too. I feel like toggles are a way for detail oriented people to detail everything they feel they should, but at the same time deliver a document that anyone can read haha
Hey YousefED, have you looked at what Liveblocks has done in their example here: https://liveblocks.io/examples/block-text-editor-advanced/ne...

It looks a lot to what you've done, but I really like the collaborative aspect. I see you've used tiptap.dev, do they provide a good multiplayer experience?

Hey, good job! It kinda reminds me of that game: https://wordlewars.ctnicholas.dev/ What tools have you used to support your multiplayer features?