News for hackers. Stuff that matters.

_Dude_

Re:What Thomas Edison expected job candidates to know on Friday February 15, 2013 @03:27PM (#5228396)
That's just a neat visual summary that everyone can quickly scan. Kinda like that post about another thief of ideas - Zynga.
Re:What Thomas Edison expected job candidates to know on Friday February 15, 2013 @03:23PM (#5228367)
Useful if you want to hire someone you could steal ideas from... Someone like Tesla.
Re:New open source HTML5 mobile game platform on Thursday February 14, 2013 @04:27PM (#5222461)
...or Unity or MonoGame (even better!).
Re:New open source HTML5 mobile game platform on Thursday February 14, 2013 @04:25PM (#5222443)
Generating native code seems interesting, but the language choice is questionable in that scenario.
Re:Game Closure releases open source HTML5 game dev kit on Thursday February 14, 2013 @04:23PM (#5222430)
Looks cool but Moles is not a "...real, non-trivial game...". Would be interested to see an RPG :).
Re:Gender Bias 101 For Mathematicians on Sunday February 10, 2013 @07:17AM (#5196195)
"The ONLY way that gender bias will ever end is to challenge these ideas and in fact show that these innate differences do not exist."

The problem is that if you really do proper scientific examination of mental capabilities between genders and races you might not like the results. Results might turn out to be ugly and incompatible with the modern democracy. What will we do then?

Re:Gender Bias 101 For Mathematicians on Sunday February 10, 2013 @07:14AM (#5196193)
It's funny how 'sexism' is used as if it could only be against women. Let's just say it: a white straight middle class young male is a public enemy. Why doesn't she just solve one of those Millennium Prize Problems? That would be a really nice case against anti-women kind of sexism.
I agree. It would be nice to know his exact contribution.
Re:A new development era on Saturday January 26, 2013 @01:54PM (#5121294)
"Now it's a few years later, and there's been a lot of HTML5 hype."

Since there is no real choice of what language to use on client side nowadays it is easier to pretend and say that HTML and JS are awesome.

Re:What's the best programming language for a hobbyist? on Thursday January 24, 2013 @04:09PM (#5112238)
Re:What's the best programming language for a hobbyist? on Thursday January 24, 2013 @04:03PM (#5112195)
C# - MonoGame (supports iOS, Android, Mac OS X, Linux and Windows 8 Metro - more to come).
Re:What's the best programming language for a hobbyist? on Thursday January 24, 2013 @04:00PM (#5112178)
This will be useful then: http://wtfjs.com
Re:What's the best programming language for a hobbyist? on Thursday January 24, 2013 @03:57PM (#5112156)
C# - it just keeps constantly evolving. Supports dynamic/static, functional/imperative, OOP and language-integrated asynchronous programming models. It gives you a nice balance between performance and features like introspection. Also ReSharper + Visual Studio will give you the best IDE in the world.