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RaffaelKuhn

Oh this way harder than expected. Good gameplay though, especially since the rule changes are random and different everytime.
Re:The Importance of Limitations for Creativity and Learning on Sunday October 25, 2026 @09:51AM (#50231595)
I like that. I always start by making a plan with as little budget as possible and only increase the budget if its absolutely increases value.
That is very interesting, haven’t thought about that and now I only remember AI solving math problems
Decentralisation for the win
Cool, what problems did you have building it?
California is the big loser here (as expected).
Re:How I Reverse Engineered a Board Game on Thursday October 22, 2026 @06:41AM (#50193585)
Interesting, I like playing (probably because I am good at it). Why did you choose Hitster? And sounds to me like there’s many such examples.
Re:Would I have learned as much with an LLM? on Wednesday October 21, 2026 @09:20AM (#50180494)
Gigo Principle applies to LLM’s very well imo. So the case could be made you would have learned more if applied properly.