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Quaro

>Then I met up with a couple who was into hardcore CR.

You probably met someone on the extreme hardcore edge of it. Certainly it's a spectrum and counting calories and nutrients with computer programs is extremely normal today -- there are about a million programs that do it on your phone for you including taking photos of bar codes, etc.

>So if you don't eat much you may live longer. >It will certainly FEEL longer.

https://www.youtube.com/watch?v=h7fs33Jewsg&t=4m25s

According to people that do it they feel great (possibly due to BDNF activation in the brain).

Re:Threes: The Rip-offs and Making Our Original Game on Friday March 28, 2014 @03:02AM (#7485729)
>So if you put your heart and soul into something, and then someone comes along, tweaks your thing and makes it better, the way to respond isn't to ask people to respect how hard you worked; it's to look closely at the new thing, understand why people like it better, and then bring that understanding to your next iteration or your next product.

It doesn't have be better or even different for a clone to be successful.

Someone copies it exactly and starts making money off it. Or more likely, 100 different people. What's your response to that supposed to be then?

Re:Threes: The Rip-offs and Making Our Original Game on Friday March 28, 2014 @02:49AM (#7485703)
That was a lot more article than I expected from the title. Wow.
There are tons of fantastic demos and experiments out there already, more than I ever thought would be at this point.

The retina mac book will be passable but will have trouble maintaining 60 fps with many of them.

>The hardware doesn't matter; some people just cannot stand certain forms of stimulation-without-movement that occurs with virtual reality

While it won't help every case, for the vast majority the motion sickness is alleviated when the head tracking is better (accurate positional tracking and low latency).

You can make pretty much anyone feel sick if you add enough lag to the display.

>You know when you play a first-person shooter that claims to be about “how far you’re willing to go to protect the ones you love,” or “the true cost of a life,” or “moral ambiguity,” but the gameplay actually consists of shooting hundreds of dudes in the face? And you know how in the back of your mind, you wonder, “I wonder what it’d be like if a game actually designed its gameplay around those concepts rather than just duct-taping them on through noninteractive story?”

>Papers, Please is that game. It manages to ask (and importantly, not answer) questions of duty, safety, privacy, family, self-interest, and morality through an incredibly simple, focused set of mechanics based around checking transit papers and stamping passports.

http://www.heyash.com/why-i-like-papers-please/

Re:2014 Seven Day Roguelike Challenge on Sunday March 09, 2014 @04:02AM (#7367841)
I'd add in Spelunky, FTL, Binding of Isaac, though some of those are from the year before.
Re:The Diet Fix on Thursday February 27, 2014 @02:03PM (#7314178)
>I lost 50 pounds eating ~500 calories more on keto than I did before

>But it did make me feel as though the whole calories in - calories out was nonsense.

As a diet methodology, calories in vs calories out is not very effective for the general public. I too have lost more weight via keto.

But when I really tracked what I was eating I found keto simply kept my appetite under control better. This is extremely valuable but ultimately it was still down to calories.

(You also tend to drop a ton of water weight when you first start keto which makes it seem super effective at first)

Re:The Diet Fix on Thursday February 27, 2014 @01:59PM (#7314147)
>no exercise means lower metabolism and overall health

For those who have a controlled weight already, is a higher metabolism actually something to aim for?

People who practice calorie restriction for life extension do seem to exercise but not to raise the metabolism, they view that as a tradeoff.