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MalcolmComwell

I'm reminded of Jonathan Blow's talk, "Preventing the Collapse of Civilization" [1]. Are we going to end up with a generation of game developers who don't understand the internals of their game engines? The unreal engine 5 demo has really wowed everyone but could we maybe reach a point in the future where these amazing game engines are struggling to compete against really inefficient game code?

[1] https://www.youtube.com/watch?v=pW-SOdj4Kkk