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IronBacon

Re:Windows 95 released August 24, 1995 on Tuesday August 25, 2026 @05:38PM (#49441028)
In some part it was more advanced, I think windos 95 lacked TCP/IP in its first version, as microsoft tried to do a "Novell" on the LAN. To connect to the Internet there were 3rd party applications like trumpetsomething.

At that time there was the Xfree X11 implementation, before the Xorg coming, and you had to create your configuration for your GPU and monitor combination, using scripts or from scratch, the famous Xconfig. I recall the scary warning in the documentation to not mess with your monitor modelines as you could literally burn your CRTs; monitors at that time were already equipped with builtin protections, so wrong config would only result in a black screen, but every time it happened I held my breath.

There were already at that time a lot of different window managers, like FVWM, TWM and at least one or two desktop environments. I think CDE was already available for Linux in 95...

Re:I close SSH port 22 (and what I use instead) on Saturday August 15, 2026 @10:05AM (#49310686)
Yup, in my experience moving the SSH server to any port other that 22 drops to zero the number of failed login attempts to VPSs last time I've checked.
Re:The Bit Player: My Father with Steve Zissou on Wednesday August 12, 2026 @05:29PM (#49278817)
* > Great soundtrack. My favourite scene that uses music in the film is when 'Search and Destroy' plays when shooting pirates:*

Yeah, I loved the montage scene with the intro of Gut Feeling from Devo...

Re:Cheating at Tetris on Sunday April 26, 2026 @10:47AM (#47910786)
TGM, the first one, is my one time sink, I started to play first on Mame until I got an original Capcom ZN2 PCB.

Right now you can get an official TGM and TGM2:TA port on Sony PS4 (PS5 too?) and Switch for less that 10 dollars each. For TGM3 there's no port in sight, FWIK. In my opinion TGM2:TA is a better game that TGM but before tackling it I want to become GM on the first. According to expert players the second is increasingly more difficult, for example stricter time limits and conditions to meet, faster spawning and the infamous credit roll...

Last year TGM4 was released on Steam, but I don't like at all the new ranking system, also vs play doesn't have items.

Not really relevant to the article, but I wanted to give a shout out to my all time favorite pass time... ^__^;

P.S. Some random modder a few years created a patch for the original TGM arcade ROMs to run on a Playstation. Other than the Qsound, more RAM and some CATs used for protection, the ZN2 was basically a Playstation without an optical reader.

One can buy right now a MISTerFPGA from aliexpress for around €150 and that can emulate both MVS and AES. On this side of the pond, a VGA to SCART cable is all that's required to connect it to a CRT TV.

If instead one want the real HW, a working MVS PCB can be found for less that €100. A JAMMA cabinet would be the perfect place to use it, but with a supergun a CRT TV can give the same results. Cheap superguns can be found or built for around €30, fancy models can cost between €200 to €300 tho.

The carts aren't cheap tho, specially if original. I've only a battered "Puzzle Bobble" cart, it's a really fun game in PvP, but probably not the more iconic NeoGeo title.

According to some hearsay, there is allegedly at least another one unpatched hypervisor exploit in recent firmware. Considering the OP's track record, I'm not surprised he's sitting on a full-chain jailbreak.

Porting the Linux kernel to the PS5 is also an impressive flex, quite funny thinking that ten years ago, in 2016, fail0verflow did the same for the PS4...

I don't know if it's related, but a few days ago I've read about an update about the mast1c0re exploit that permits to run native code (userland) on latest PS5 FW without a kernel exploit:

https://xcancel.com/CTurtE/status/2029321988397727776

Re:The Performance Revolution in JavaScript Tooling on Saturday January 10, 2026 @03:50AM (#46563999)
On a related note (but with Python), I recently tried uv instead of pip and was impressed by both its speed and dependency resolution. I was attempting to upgrade an internal project from Python 3.9, and pip was frustratingly slow, sometimes it would just get stuck with no output and no errors...
Re:Europe's crusade against air conditioning is insane on Saturday August 23, 2025 @02:44PM (#44998103)
I would need a sweater with 20C...
Re:Emacs as your video-trimming tool on Wednesday August 20, 2025 @05:12AM (#44960140)
In my opinion Dired is the best way to rename files bar none (wdired-mode)...
Re:Burning and Playing PS2 Games Without a Modded Console on Tuesday October 01, 2024 @03:34AM (#41705609)
The details are explained on the Cturt blog mentioned in another post, the original researcher, this one seems a GUI to simplify the process of patching ISO.

About your questions, I would guess transforming PS2 CD title to PS2 DVD first could work.

For PS1 titles, with a different exploit (mechapwn) you could boot them, but read the fine prints as it basically convert a consumer PS2 to a devkit/testkit (DEX?)...

Re:Burning and Playing PS2 Games Without a Modded Console on Tuesday October 01, 2024 @03:15AM (#41705501)
Also from USB, unfortunately it's only USB 1.1 so titles with FMV sequence tend to stutter, so for slim models the network SMB share it's preferred...

About PS1 titles, there is a Sony PS1 emulator for PS2 called POPS that you can use with OPL but from what I read it has not a wide compatibility and it's not officially distributed by Sony, the other option is to use mechapwn to boot PS1 CDs, but it doesn't work on the early PS2 models according to this: https://github.com/MechaResearch/MechaPwn?tab=readme-ov-file...

Re:Daily Usenet Feed Size Hits 300TB on Wednesday July 10, 2024 @09:14PM (#40932964)
Unfortunately Mullvad and the majority of VPN providers don't offer port-forwarding anymore, last year when I checked only a couple, maybe three remained...

Having wrote that, another option, under Linux with network namespaces and Wireguard it's possible to have a pretty fail proof VPN...

Re:The quest to decode the Mandelbrot set on Sunday January 28, 2024 @03:06PM (#39169317)
If I'm not confusing it with something else, I seem to recall that when zooming on the set the calculation was nearly instantaneous. As you said, good times! ^__^

I still have that A500 but who knows where I put those floppies, I'm tempted to turn it on but I'm scared the PSU will blow itself...

Re:The quest to decode the Mandelbrot set on Saturday January 27, 2024 @12:15PM (#39157449)
I remember as a teen I did mine in 68000 assembly on a Commodore Amiga to get it reasonable fast considering it was running on a 16 MHz CPU — i would say a few seconds to draw the canonical image — but IIRC it reached pretty fast the limit of math precision.

At that time I didn't know what was a complex number, but was fascinated by the whole concept of fractals and how complex structures could be created with a relative simple program.

Re:Tell HN: Reddit Has Disabled i.reddit.com on Tuesday March 28, 2023 @02:00PM (#35345218)
On Android I have installed RedReader, don't recall if it's in the Android store or from the F-Droid one. Until they kill their API...
Re:Single Board Computers Benchmarks on Sunday October 23, 2022 @12:38PM (#33308226)
I hear you.

There's a page on the FSF site[0] where they give some pointers on the kind of support the various SoCs have, but it's very terse.

For the records, I have an Odroid C1 that's collecting dust on a drawer...

[0] https://www.fsf.org/resources/hw/single-board-computers

Re:Yuzu: Nintendo Switch Emulator on Sunday January 23, 2022 @03:50AM (#30044670)
From what I know, SPINE doesn't use QEMU at all to emulate a PS4, it works with the same concept of Wine, a compatibility layer that translate Orbis syscall with Linux one. Its name follows the same "SPINE is not an emulator" geek joke.

According to Google, Orbital is the one using QEMU.

Re:Bash function names can be almost anything on Sunday July 04, 2021 @03:58AM (#27728014)
On Zsh there is also '=' as prefix, at least that's what I normally use, don't recall if it's a default setting or the result of a local configuration...
Re:Yank: Yank Terminal Output to Clipboard on Sunday March 28, 2021 @08:21AM (#26609724)
> I realize that I want to copy the command's output after I execute it.

With Zsh, cheating a little, you can achieve it with:

    _insert-last-command-output () {
        LBUFFER+="$(LS_COLORS= TERM=vt220 eval $history[$((HISTCMD-1))])"
    }
There's some junk used for my configuration, the relevant part is the "eval" of the last command on the history, it doesn't paste the output of the previous command but it's execute d again, this time with the output going straight in the edit buffer. I use it to manipulate the output of the previous command on the shell — it works better if the output is a single line — but I think it could be modified to put the output also on the clipboard...
Re:Why does Linux have so much trouble sleeping and waking? on Friday December 11, 2020 @04:48PM (#25391589)
Maybe Intel Smart Connect?
Re:Emulating Nintendo Switch Games on Linux on Saturday July 25, 2020 @06:55AM (#23948218)
But there is one for Linux distributions, released more than a year ago as binary only (not sources at the moment) called "Spine" (like as Wine Spine is not an emulator) that's pretty real and can run a few/couple of commercial titles.

Yeah, more a POC that a full emulator but I can assure you that it works, assuming you can decrypt the supported titles, so you'll need an exploitable PS4 or find a dump on the Interweb...

Edit: link https://github.com/devofspine/spinedemo

Re:Wayland and LVGL on PinePhone with Ubuntu Touch on Saturday July 25, 2020 @06:38AM (#23948125)
I think something like "mount --bind olddir newdir"...
Re:The Dactyl-ManuForm Keyboard on Saturday June 13, 2020 @12:50PM (#23510728)
I would bet that if they dropped the staggered rows they would by followed by the rest of the industry in heartbeat.

Instead they put an OLED on it and in a single move they pissed off all the Vim users (or that's what I recall)... ^__^

I don't recall which Yakuza on PS4 requires a patch otherwise it won't go further than the intro.

I'm not completely sure but I also think that Just Cause 3 required a patch at day one to work on PS4 and IIRC it was considerably big against a weak 4 Mbit DSL...

Re:Weird Keyboards, Programmable Keyboards on Saturday June 13, 2020 @09:05AM (#23509086)
I have one that's collecting dust.

I should probably try with sculpted keycaps instead of the DSA I've right now (i.e. all keys with the same profile).

Re:The Dactyl-ManuForm Keyboard on Sunday June 07, 2020 @12:40PM (#23448568)
You aren't alone, the thing boggles my mind too. I like better staggered columns layout than ortholinear, but yeah staggered rows don't make any sense, I hate using the keyboard in my notebook.

Joking, I would say only Apple could find the "courage" to introduce columns staggered/ortholinear keyboards... ^__~

Re:Debian 10.4 on Sunday May 10, 2020 @03:29AM (#23130944)
I remember the troubles using "dselect" without a stable internet connection, "apt" came quite later (with Potato or Woody, don't recall). On the other hand, I never had the need to try something else...
Re:AMD reckons it can win the high-end GPU battle on Sunday February 02, 2020 @11:35AM (#22217744)
Not an AMD fault, but I'm bummed that the only model of RX 5700 with ITX form factor is available exclusively in Japan, cause a I would love to assemble a full AMD 5 liters PC (without selling a kidney for importing the GPU...) T__T

I guess mini ITX is a niche market.

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