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Haldir

Re:The End of IKVM.NET on Sunday April 23, 2017 @01:57AM (#14176778)
The techempower Benchmarks are related to ASP.NET core, that one you can use on Desktop too.

The coreclr is only maybe 10-15% faster than Desktop, but not a magnitude or more compared to old ASP.net.

I don't think that the clr is slower than the jvm, but quite a few basic frameworks are compared to their Java counterparts

Re:Lucene no longer fastest around on Sunday April 02, 2017 @03:37PM (#14018617)
Topic is misleading. It might be true on .Net as the Version is 3.0.3, which might be the latest released Version for .Net (there is a prerelease of 4.8) but compared to Java it is ancient.
I guess you already know https://www.goodreads.com/list/show/36205.Cli_Fi_Climate_Cha...

Of those books I can wholeheartedly recommend the books by Paolo Bacigalupi.

Ah ok, Thanks for the clarification
Are you certain you have your scaling factor correct? Your Link and also https://www.bfs.de/DE/themen/ion/umwelt/luft-boden/spurenmes... report ~50micro Becquerel/m3. Not sure how you calculated 10000 as the scaling factor.
Afaik anders ist still at Microsoft doing typescript
Re:Building a CQRS/ES web application in Elixir using Phoenix on Saturday January 07, 2017 @01:49AM (#13342719)
Dino Esposito describes an "historical" crud System in a series in msdn magazine https://msdn.microsoft.com/magazine/mt703431 This is basically ES with crud. Not saying ES with crud is the best example, but for data which requires Audit Trail logic it actually works fairly well.
Re:Rivvr Brings Wireless VR to the Oculus Rift and HTC Vive on Friday December 16, 2016 @12:22PM (#13194884)
Let's look at some real live x265 benchmarks, because you skipped the part where they did it on a beefy dual socket server. Let's take: http://x265.ru/en/x265-hd-benchmark, that benchmark is 1080P, let's assume you're correct with your simplicity and it might be closer to reality.

The fastest listed system there does a blazing 33fps (well that's a broadwell, the 2015 dual socket server is probably atleast the xeon equivalent of it).

And we haven't even looked at the image quality/compression artifacts.

I disagree with your assessment.

Rivvr is apparently a spinoff of Sixa, the appropriate techcrunch article https://techcrunch.com/2016/12/09/sixa-secures-3-5m-as-it-la... repeats the 11ms latency. Maybe it's the same technology? The comments to the techchrunch article do not sound convincing either.

Re:Rivvr Brings Wireless VR to the Oculus Rift and HTC Vive on Friday December 16, 2016 @12:18AM (#13191248)
I wonder how that should work. Less than 11ms per Frame compression time, let's say 9ms (as we need to Account for the way back too for latency) for a 2160 x 1200 stream + audio. And you can't see any compression and we're talking Close up here. Not possible with h264/h265.
Not sure if that's the right name for a product by a german company.