DDoSQc
> The minimum and maximum scale factors (ρmin, ρmax) should be the minor and major axes of this ellipse.
Where "should" probably means some transformation can be applied (would be "must" otherwise).
Now I'm tempted to implement your visualizations so I can compare my work to your hardware references, and spend more hours getting it closer to actual hardware.
If anyone's curious I've implemented this here: https://github.com/DDoS/Cadre/blob/main/encre/core/src/dithe... I use it to map images from their source colour space to the lower gamut palettes of E Ink colour displays.
I'm trying to get my hands on a larger display, but man does the e-ink public documentation suck. Still looking for some actual complete documentation and sample driver schematics for the 13" and larger models.
Location: Montreal
Remote: Preferred, but hybrid is fine for downtown offices
Willing to relocate: No
Technologies: C++11 or later, C#, D, Python, Java, JS, WebGPU, OpenGL 4, CMake, Vcpkg, macOS, Linux, Git, point clouds, CAD, games, Unity, image processing
Résumé/CV: https://www.dropbox.com/scl/fi/4h0qtj622n92l7xgsl0q0/Resume-2024.pdf?rlkey=h7334711apx27a6izb3o965d0&dl=0
Email: [email protected]
Github: https://github.com/DDoS
6 years of experience with CAD and point cloud analysis using C++ and Python, and rendering using OpenGL and WebGPU. On Windows and iPadOS.
Worked on UI and character creation at Unity.I'm looking for anything 3D or graphical, and love challenging and technical jobs.
I've been programming since I was a teenager, and I'm really passionate about it.