Clippybara
Re:Great software design looks underwhelming
on Friday March 07, 2025 @03:16PM (#43294051)
The software equivalent of "an ounce of prevention is worth a pound of cure". I will note, however, that the reviewer that Goedecke is disagreeing with isn't necessarily wrong, if the goal of the challenge is not just to create the absolute best possible code but to also demonstrate mastery. It would be a hell of a flex to write a complicated script though, then comment out everything that wasn't absolutely necessary and just leave the simple necessities.
Re:Take the Pedals Off the Bike
on Tuesday January 14, 2025 @11:53AM (#42699929)
What's fascinating to me about that video is that when he learned to ride inverted, he LOST the ability to ride directly. There's some switch in our brains that can get flipped
Re:The Tedious Heroism of David Ruggles
on Friday January 10, 2025 @12:22PM (#42657671)
This was a great example for the point that the author is trying to make. The fact that after all that effort, Ruggles was only able to free 2 out of 5 enslaved men is apropos. His victory was incomplete, incremental at best, and nearly got him enslaved again as well, but it was still a victory and it counted, especially for the two men that did get their freedom.
Shout-out to a grindset abolitionist!
Re:MIT engineers make converting CO2 into useful products more practical
on Wednesday November 13, 2024 @11:17AM (#42127359)
Permeating the PTFE layer with copper electrodes in order to get both hydrophobicity and conductivity seems stupidly simple, but the best ideas often are. I also greatly admire how their model looks like a s'more lol
Re:The true cost of game piracy: 20 percent of revenue, according to a...
on Thursday October 10, 2024 @04:53PM (#41803474)
> After 12 weeks, new sales are so negligible that "developers could eventually remove unpopular DRM schemes with minimal losses (and possible gains from strongly DRM-averse consumers)," Volckmann suggests (and some publishers have done just that after Denuvo is no longer effectively protecting new sales).
We're probably a tiny fraction of the overall consumer base, but I'm hopeful that companies do take this finding to heart and pull Denuvo once the 12-week stress period ends, because that's certainly costing at least SOME customers.
I wonder if the same rate-of-user-reviews metric picks up the hypothetical uptick in sales after Denuvo gets removed. I recall some discussion about that re:the Dishonored games but I can't seem to find firm numbers.