News for hackers. Stuff that matters.

CasperH2O

Re:All Delisted Steam Games on Tuesday December 30, 2025 @12:31AM (#46429887)
You may appreciate the game Split/Second, its in a similar vein.
Re:Always Bet on Text on Saturday December 27, 2025 @09:28AM (#46402081)
You may want to have a look at build123d. Its a Python library with an active and accessible community.
Re:Marble Fountain on Monday November 10, 2025 @01:10AM (#45872952)
Have you considered Build123D for CAD code?

I am also procedurally generating marble tracks and 3D printing them for about a year now and found that library very useful.

The community is very active and its very similar to features we know from Fusion360/SolidWorks but all in code.

Re:Marble Fountain on Monday November 10, 2025 @01:06AM (#45872930)
Small world, I opted for a Gosper curve myself, but when it got too big, cut out specific pieces and connected those.

It gives everything a uniform look while allowing to fill the space in a different way.

Re:Marble Fountain on Sunday November 09, 2025 @02:48PM (#45868539)
This is really quite interesting and similar to a project I'm working on. I've been using procedural generation to generate a marble dexterity track similar to a Perplexus. My tools are mainly Python, the Build123D library and a 3D printer.
Very interesting read.

I half expected a reference to the recent game Stray, where a cat finds itself in a robot occupied city and tries to find a way out.

Lovely.

Reminds me of CADQuery and Build123D. Being able to programatically do CAD design "normally" done with GUIs.

Re:Show HN: Rad Type - Can we make gamepad typing fast? on Tuesday April 29, 2025 @12:49AM (#43828762)
This is really quite interesting, would like to integrate this into the open source application Handheld Companion [1].

[1] https://github.com/Valkirie/HandheldCompanion

Since you mentioned the ROG Ally, if you are looking for a handheld without a screen (basically a controller with a built in computer) you may like the Tecno Pocket Go.

Also, great pun with being blind and "excited looking at this".

This is an amazing resource, which helped me greatly implement various P, PI, PID and PI-D algorithms in my open source C# application for Wattage (TDP) control on APUs for handheld gaming devices based on FPS sensor readings.
Im still on Winamp, still got the keyboard keys in my muscle memory.
Re:Noise Filtering Using 1€ Filter on Monday December 09, 2024 @02:34PM (#42369631)
We've been happily using this algorithm for motion sensor (IMU, gyroscope and accelerometer) filtering to game control input for some time in the open source application Handheld Companion [1].

There's also another nice page with explanation on how to tune the parameters [2] and there's a great visual with your mouse [3].

[1] https://github.com/Valkirie/HandheldCompanion

[2] https://gery.casiez.net/1euro/

[3] https://gery.casiez.net/1euro/InteractiveDemo/

Re:Waymo announces Miami as its next ride hailing city on Thursday December 05, 2024 @12:07PM (#42330104)
LiDAR sensors, like for example from SICK can have multiple 'layers' of sensors, which combined with various algorithms can handle rain pretty good.
Re:Yesterday's Pixels, Today on Sunday August 18, 2024 @03:28PM (#41284741)
> In the case of Robotron 2084 it's amazing because nothing today offers the same gameplay: you need two 8-directions joystick, on to move in one of 8 directions and the other joystick to fire in one of 8 directions. They don't make it like that today, unless you play a Robotron clone using actual arcade joystick.

One could argue they do, these types of games are referred to as twin stick shooters. You can play them on modern PCs with modern gamepad that have two directional joysticks.

Two of my favorites are Enter the Gungeon and Brigador.

Re:IRC Will Never Die on Friday August 09, 2024 @06:27AM (#41200481)
There's an XKCD for almost every occasion: https://xkcd.com/1782/
Re:Attribution is dying, clicks are dying on Monday July 29, 2024 @03:01PM (#41102800)
Bill Hicks (stand up comedian) has a nice sketch on this, "If you work in marketing or advertisement, kill yourself".

Note, it's from the 90s.

Up to a point that text makes a lot of sense for describing a PID controller, which is a form of control that only really looks at error and tries to get it to zero.
> The ‘Pompei’ trilobites are so remarkable because they are not flattened or deformed like many fossils and every leg is arranged as it was in life

Going from a 2D image to 3D must be really quite something!

Probably everything looks like a nail to him...
Thank you!
Cookie wall, pay wall... How can I read this?
And no color highlights either!
Re:Devon: An open-source pair programmer on Monday May 20, 2024 @01:17AM (#40412487)
Perhaps because of the "dev in chat" meme reference? When (game) developers would show up in the public chat channel.
Re:Dissecting LockBit v3 Ransomware on Thursday May 02, 2024 @06:05AM (#40234468)
Respectfully, doesnt sharing this information ensure that whoever is behind LockBit can improve and fix it? Surely that isnt desirable?
Re:Watch cars evolve using genetic algorithm on Sunday April 28, 2024 @03:36PM (#40191184)
Do you have some examples of results when running this for a few days?

Or perhaps, 20 years? ;-)

Re:Ask questions about Git repositories from a web UI on Friday April 19, 2024 @05:17PM (#40092000)
Seems nice, tried it on a really small repo of mine.

Painfully reminded me that my main project has a way to large repo size because we store binaries in them.

Would be nice if they offered discounts for open source projects.

Ive used my phone (Redmi Note 10S) to record decent video. Post work with KDenlive.

Mind your settings.

Re:Game-icons.net: Free icons for your games on Thursday December 28, 2023 @01:44AM (#38790747)
Nice resource!

I've been contributing regularly to PromptFont [1], various gamepad icons in SVG format for use in game. It also has a nice overview website [2].

[1] https://github.com/Shinmera/promptfont

[2] https://shinmera.github.io/promptfont/

Re:Why'd I take speed for twenty years? on Friday December 08, 2023 @05:15AM (#38567289)
Thank you for sharing something so personal. <3
Re:Kalman Filter Tutorial: Kalman Filter from the Ground Up on Saturday October 14, 2023 @02:58PM (#37883201)
I found this very insightful for a hobby project I worked on: https://controlguru.com/table-of-contents/

Older »