Bjorkbat
In case anyone has a fuzzy memory, back during peak NFT hype grifters would take art made by other artists and attempt to tokenize it as NFTs without the consent of the original artist, or otherwise possibly copy said artist's work and make a collection of it.
It was disgusting and parasitic then and it's disgusting and parasitic now.
They may be some of the smartest people in the industry but they're clearly too incompetent and/or negligent to be allowed to develop more intelligent AI. This is ridiculous.
Do you think that this package manager could potentially be a problem? Do you think it might be worthwhile to host the software packages themselves on an internal, sandboxed network, just to be extra certain? Or would you dismiss this as a needless precaution?
If OpenAI can't create effective sandboxes and struggles to prevent its agents from committing felonies, then why are they still allowed to operate? Why are the employees who are responsible for these lapses in AI security still employed?
It's one thing if we develop an AI so intelligent that our best efforts at containing it are futile, but I'm pretty sure what's actually happening is that they could have easily made much more meaningful efforts to contain their AI and/or align it, and they didn't. I think this is a case of negligence and incompetence when it comes to safety and security, and we've entrusted these incompetent and negligent people with developing frontier AI.
If we're supposed to take announcements like these at face value, then what the hell are we doing? We wouldn't trust a bunch of incompetent and negligent engineers to build bridges or nuclear power plants or planes (well...not so sure about that last one), so why are we letting people who are demonstrably negligent and incompetent when it comes to safety and security build the thing they assure us could cause massive damage if not properly controlled/aligned?
EDIT: sorry guys, wrote this up pretty quickly, at least you know from my typos that I actually wrote this.
And, you know, maybe also some funny business. I think it's good to be a little suspicious of a model that happens to shoot upwards in performance on a specific benchmark while also kind of keeping up with the pack on a bunch of other benchmarks.
From experience I can say that it seems like a lot more common sense to simply replace the front wheel of your bike with a wheel containing an electric motor, rather than attaching whatever Asus is selling to your bike.
Anyway, the actual theory is that Google and Meta have fallen behind because they've been playing by this playbook of focusing on scale and training data, whereas OpenAI and Anthropic have done so well because they are likely doing much more interesting things to improve their models over time. It makes sense when you realize that one of Google's key strengths, besides talent, is that they have an incredible amount of data they can use for training due to being both the world's leading search engine as well as having all that video data from YouTube. Scaling the training data makes more sense to them than it does to Anthropic and OpenAI, who are both relatively data-disadvantaged.
You can kind of see this when you look at the Gemini 3 scorecard when it came out (https://blog.google/products-and-platforms/products/gemini/g...) and notice that while it wasn't as good as Claude And GPT at coding, it scored higher on a bunch of other non-coding benchmarks, and I think the reason why is simply because of Google's data advantage.
If true, I feel even more vindicated for believing that the "scale is all we need" narrative was bullshit.
This blog post seems to fundamentally misunderstand the nature of solo-developer SaaS, but then again arguably mostly software developers also fundamentally misunderstand it.
So I think that's maybe the other differentiator between web experiment and art, because demoscene has a very distinct but difficult to describe cultural element that makes me identify it as art.
People are experimenting with what you can do on the web, but the experiments aren't very "aesthetically inspiring". For that reason I'm kind of lukewarm on neal.fun.
This is most evident in the way things collide.
It’s a little bit crazy, I know, but it’s odd to me that evolutionary forces would produce a mushroom that makes you have some specific hallucinations, rather than simply make things swirl together or simply produce intense feelings of euphoria or dread. I mean, marijuana just gets you high and that’s that.
Not all examples they gave were like this. The example they gave of the word "Typography" would have fooled me as human-made. The infographics stood out though. I would have immediately noticed that the String of Turtles infographic was AI generated because of the stylistic choices. Same for the guide on how to make chai. I would be "suspicious" of the example they gave of the weather forecast but wouldn't immediately flag at as AI generated.
Similar note, earlier I was able to tell if something was AI generated right off the bat by noticing that it had a "Deviant Art" quality to it. My immediate guess is that certain sources of training data are over-represented.
I'm going to take his statements at face value and assume that he really does have faith in his own predictions and isn't trying to fleece us.
My gripe with this statement is that this prediction is based on proxies for capability that aren't particularly reliable. To elaborate, the latest frontier models score something like 65% on SWE-bench, but I don't think they're as capable as a human that also scored 65%. That isn't to say that they're incapable, but just that they aren't as capable as an equivalent human. I think there's a very real chance that a model absolutely crushes the SWE-bench benchmark but still isn't quite ready to function as an independent software engineering agent.
So a lot of this bullishness basically hinges on the idea that if you extrapolate some line on a graph into the future, then by next year or the year after all white-collar work can be automated. Terrifying as that is, this all hinges on the idea that these graphs, these benchmarks, are good proxies.
And if they aren't, oh wow.
Haven't gotten the chance to ask, but I imagine managing a team of AI agents would feel a little too much like their day job, and consequently, suck the fun out of it.
That said, looking back, I think the reason why generative AI is so fun for so many coders is because programming has become unnecessarily complex. I have to admit, programming nowadays for me feels like a bit of a slog at times because of the sheer effort it can sometimes take to implement the simplest things. Doesn't have to be that way, but I think LLM copy-paste machines are probably the wrong direction.
If managing a bunch of AI agents is a very un-fun way to spend time, then I don’t think it’s the future. If the new way of doing this is more work and more tedium, then why the hell have we collectively decided this is the new way to work when historically the approach has been to automate and abstract tedium so we can focus on what matters?
The people selling you the future of work don’t necessarily know better than you.
Unless the main area of improvement was tools and scaffolding rather than the model itself.
Really curious about this since people keep bringing it up on Twitter. They mention it pretty much off-handedly in their press release and doesn't show up at all in their system card. It's only through an article on The Verge that we get more context. Apparently they told it to build a Slack clone and left it unattended for 30 hours, and it built a Slack clone using 11,000 lines of code (https://www.theverge.com/ai-artificial-intelligence/787524/a...)
I have very low expectations around what would happen if you took an LLM and let it run unattended for 30 hours on a task, so I have a lot of questions as to the quality of the output
Based
I'm working on a revamp of my personal site. I do a lot of creative coding, most of them are throwaway experiments, so I thought I'd showcase more of them there. Besides that though, I have some "rare pepes" that I've been meaning to put somewhere. What I like about these is that they're highly polished, animated gifs that imitate the sort of "holographic" effect you'd find in rare collector's cards, but at the same time you can't track down who originally made them, they aren't part of some professional's online portfolio. In that sense they feel like a special piece of internet folk art, made by some complete rando.
Nowadays we have Pinterest and the like, but I really like the idea of creating my own little online space for images I like.