4eleven7
Location: England (based in Lincolnshire but happy to travel Manchester/Liverpool/London etc) Remote: Yes (or hybrid 1-2 days in office). Technologies: Swift, SwiftUI, TypeScript, Node, Figma, Sketch
Add me on LinkedIn to see recommendations from past clients. http://linkedin.com/in/danlove
dan [@] daniellove.net
Strong sense of design, with a focus on user experience and the Little Big Details (the little details, that make a big difference).
If you care about the implementation details, me too, I unit test when applicable, and create maintainable code. Building a solid foundation for your app and business.
If you don't care about the details, cool, neither do your users. They just want a slick design and user experience, which is my specialty; from a minimalist design, to the Little Big Details.
Let's work together.
Piracy on YouTube isn't 0%, obviously. But it isn't in the same league, or comparable to torrenting.
EDIT: To clarify 'very much an edge case', I mean, you can see how a non-technical reviewer at Apple may view iSH as a program that executes remote code. While you or I may know better, and it is unfortunate that you had to go through that process in the first instance, you can see why it happened compared to a standard todo list, or a typical web-client based app.
Twitter, web browsers, and YouTube are fine on the App Store.
Mindkeeper: The lurking fear (Apple Watch)[https://apps.apple.com/us/app/mindkeeper-the-lurking-fear/id...]
So, "Subjective reasons" such as? Example?
Here is an example of a 3D game running on the Apple Watch, that was approved by Apple, on the App Store, which looks rather "Quake like". Mindkeeper: The lurking fear (Apple Watch)[https://apps.apple.com/us/app/mindkeeper-the-lurking-fear/id...]
Once again, how can someone define an 'upper cap', is it market size? Is it revenue, or employee count? Market share? The unintended consequences of an upper limit doesn't seem to me something we should be encouraging.
I could be wrong, it just feels like we shouldn't be restricting everyone because of one bad actor.
What am I missing?
Why would you want to put an upper cap on the size of companies? It feels like stifling innovation and productivity, which will be overly negative for everyone.
People who turn on Nudity check, opt in to a nude check.
However I do trust the 'pin to drive' (which randomly changes location on screen to foil fingerprints). And sentry mode is a new bonus, not that it has any real utility beyond a small scare for anyone getting too close.
There is only so far I'm willing to go for security before securing the item becomes worse than the joy of owning the item. Wheel locks, physical keys, barbed wire perimeter? No thanks.
If someone wants to load the car up on a flat bed truck inside of a faraday cage, they've put in the effort, enjoy the car.
How has Boring Company failed? They've successfully opened the Vegas loop, have a pitch to open a similar project in (I believe) Miami? And now they're looking at building a Hyperloop 'in the coming years'.
I think we're approaching a point in the lifespan of Tesla where is can stand on its own merit and no longer requires Musk to continue making a ridiculous amount of money. However, Musk is integral to the continued innovation and success, the same as Steve Jobs was to Apple. Under Tim Cook, Apple continued to thrive, albeit in a different way.
Regardless, no way will Musk run Twitter on a day-to-day basis, he'll remove the board, replace the CEO with someone he trusts, likely get Jack involved again, and a lot of developers will leave, leaving the company in a better position financially. Musk will likely just guide functionality and policy decisions from afar.
In depth conversation, spaces, voice, don't really belong on Twitter in my opinion, but I'm sure Twitter knows better than me... I have no skin in that game!
I personally think your diet should be based on nutrition, with morals and the environment following a close second.
Optimise for user experience (go native)
Optimise for cost (whatever the cheapest developers, or a cross platform solution, like phonegap/pwa/react native)
Optimise for developer experience (use whatever your developers know, maybe native, maybe react native)
In my personal opinion, always optimise for user experience. Shared code should be in the backend, not in your mobile app. Your mobile app (ignoring camera filters & games, as they should use an engine; unity etc) should just be a JSON viewer, with a small bit of data entry. 80-90% of your efforts should be on UI and user experience, but obviously architecture requirements scales up with the team size. Anything else is over-engineering, generally.
The amount of leads I get in for mobile apps, that eventually transpire to the client not knowing the app was built in react native, because they heard “native” and assumed Swift/Kotlin, is increasing by the day. They can’t find enough good developers that know react native, and they don’t have the funds to rewrite. They’re stuck. Obviously I, as a native developer, only hear the horror stories from these experiences and not the times it works out.
But in the last 2-3 years, it has killed 2 startups that I know of, and cost 3 a lot of money to rewrite (two of them made that decision before they contacted me, one after they spoke to me, and they were shocked to find out that they didn’t have a Swift app). I am now having to rescue more clients from react native, than from clients that outsourced to the cheapest agency on Fiverr. Wild!
Side note: why has every app got to expand until it adds messaging? Let a calculator be a calculator, it doesn’t need venture capital and network effects to sell.
One is backed by multiple factories producing vehicles, with even more factories coming online in the next year, an entire industry facing "innovator's dilemma" with a petrol & diesels new sales ban coming into force 2030-2035 for most countries.
The other, a virtual commodity not backed by any physical items, issuers or a real economy.
How are they comparable?
I suppose its a cup half full type deal.
Of course, mixing with Objective-C may actually be the cause of issues or crashes? Who knows.
Freelance iOS developer.
Available immediately for a new contract. iPhone, iPad, Apple TV, and Swift contracts.
Wide range of product experience.
• Jamie Oliver’s Recipes (iPhone & iPad)
• Burberry (Apple TV)
• Elbi (iPhone)
• EE Film (iPad & iPhone)
• Film4 On Demand (iPad & iPhone)
• BBC iPlayer (Nintendo Wii)
Plus many more...
https://LinkedIn.com/in/danlove
hn@daniellove[.]net
Freelance iOS Developer. Available now.
iPhone, iPad, Watch, and TV apps. Swift only.
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http://linkedin.com/in/danlove (add me to see all my recommendations)
I've worked for clients such as BBC, Burberry, AKQA, Zolmo, and Jamie Oliver.
Solid experience in developing mobile applications with a strong portfolio of award winning & high profile applications. Commercial client experience with both Objective-C and Swift. Working experience of start-ups, fast paced advertising agencies & large corporations. A strong sense of design, with a focus on user experience.
I have limited capacity for new work, but I am available for 4 hours Monday to Friday. Swift only.
I've worked for clients such as BBC, Burberry, AKQA, Zolmo, and Jamie Oliver.
Portfolio: http://daniellove.net
Linkedin: http://linkedin.com/in/danlove
Location: London, UK.
Remote: Yes, or Central London.
Very much appreciate the honest feedback!
So we're a non-profit, building an app to help people connect with charities in new ways. Some people dedicate their entire life to philanthropy, if you don't have time, maybe you could donate just 5 minutes? Write an encouraging message to those installing solar panels in Uganda. Brighten a kids day by drawing them a giraffe, as they await an operation in hospital. After the operation, we'll send you an update directly from the kid, and they'll select their favourite giraffe.
Not only does your content directly reach the beneficiary but it also acts as micro-fundraising as users can donate £1/$1 directly to charities via the 'love button'.
We take no cut what so ever, and are entirely funded by private investors. 100% of donations go to charity.