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Re:Building Street Fighter II in Ruby [video] by Plough_Jogger on Tuesday June 16, 2015 @09:19PM (#9729632)
Difficult to do with a language that isn't Turing complete.
Re:Building Street Fighter II in Ruby [video] by esaym on Tuesday June 16, 2015 @10:47PM (#9729836)
You can at least make a raid 4 simulator in SQL: (from http://www.baarf.com/ ) http://www.miracleas.com/BAARF/raid.zip
Re:Building Street Fighter II in Ruby [video] by tlarkworthy on Tuesday June 16, 2015 @10:02PM (#9729736)
It is though. You just write the results of a query back in the database in a loop (along with the current commands from the player).
Re:Building Street Fighter II in Ruby [video] by hobs on Tuesday June 16, 2015 @10:37PM (#9729816)
Re:Building Street Fighter II in Ruby [video] by untog on Tuesday June 16, 2015 @10:11PM (#9729766)
Nah, needs to be written in CSS or I'll never be impressed.
Re:Building Street Fighter II in Ruby [video] by MadRabbit on Tuesday June 16, 2015 @10:17PM (#9729778)
it's actually easier to write it in css than in ruby as it has all the animations toolset already in place