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Re:Show HN: Two Kilo – A curses-based text editor in 2kb of ... by chrismaltby on Thursday March 07, 2019 @07:53AM (#19327594)
"If you wish to make an apple pie from scratch, you must first invent the universe" - Carl Sagan
Re:Show HN: Two Kilo – A curses-based text editor in 2kb of ... by boomlinde on Thursday March 07, 2019 @06:31AM (#19327230)
What is a good place to draw the line? Kernel? BIOS? Microcode? Hardware?
Re:Show HN: Two Kilo – A curses-based text editor in 2kb of ... by z29LiTp5qUC30n on Thursday March 07, 2019 @07:52AM (#19327585)
I say hardware and that 1072 bytes beats the shit out of that:

https://github.com/oriansj/stage0/blob/master/stage1/SET.s

Re:Show HN: Two Kilo – A curses-based text editor in 2kb of ... by jcelerier on Thursday March 07, 2019 @07:55AM (#19327604)
pfft, you aren't counting the megabytes of intel microcode that emulate this
Re:Show HN: Two Kilo – A curses-based text editor in 2kb of ... by morgancmartin on Thursday March 07, 2019 @08:44AM (#19327921)
I really don't understand why more people in this generation don't run their own strip mining operations for processor fabrication anymore. It's incredibly helpful in both understanding just how many man hours go into a single google search as well as teaching one how to get the most performance out of every last electron.
Re:Show HN: Two Kilo – A curses-based text editor in 2kb of ... by AstralStorm on Thursday March 07, 2019 @10:30AM (#19328778)
I'm even fine with OpenGL if the functionality is impressive. (Generated textures, models, great visuals etc.) A text noneditor is not.
Re:Show HN: Two Kilo – A curses-based text editor in 2kb of ... by jacobush on Thursday March 07, 2019 @03:44AM (#19326508)
Aye, in my day we had to smelt the ore first, but before we could do that we had to ... (drifts off)
Re:Show HN: Two Kilo – A curses-based text editor in 2kb of ... by joaomacp on Thursday March 07, 2019 @06:44AM (#19327275)
In my day we had to invent tools first, but before we could do that we had to evolve from unicellular microbes.
Re:Show HN: Two Kilo – A curses-based text editor in 2kb of ... by dbdjfjrjvebd on Thursday March 07, 2019 @03:40AM (#19326496)
But someone else has already tested that code.
Re:Show HN: Two Kilo – A curses-based text editor in 2kb of ... by philippeback on Thursday March 07, 2019 @04:46AM (#19326774)
shaders?
Re:Show HN: Two Kilo – A curses-based text editor in 2kb of ... by pjc50 on Thursday March 07, 2019 @05:39AM (#19327018)
Time to write a text editor in a shader, I guess.
Re:Show HN: Two Kilo – A curses-based text editor in 2kb of ... by wiz21c on Thursday March 07, 2019 @06:29AM (#19327224)
or with a cellular automata (bonus if one writes a brainfuck to cellular automata compiler)