The implication in these examples is that you're doing it on your own, always, and... that's generally bad, especially with a known bug. Most of the bugs I have created have been ones where I've specifically not talked through the logic with someone else (usually a client/stakeholder, or domain expert, or whatever) to determine that my understanding is correct (might need more tests or to adjust existing tests to reflect a better understanding of the issue, etc). These 'emergency bug fixes that must be dealt with on the spot in minutes!' scenarios are more likely that cause of the issues in the first place.
When I say money is lost... it can potentially be a lot of money. Can you imagine what 10 minutes of downtime could cost Amazon, for instance? What about streaming the superbowl? Credit card payment processors? Even something simple like the test harness for a production line may mean that an entire shift of assembly workers now has to stand idle or sweep the floor. When your company is losing thousands of dollars per minute you will understand what I'm talking about.
For instance, my company had a very important demo of our new system on Monday. Friday night my friend was tearing his hair out in the lab trying to find the cause of some network corruption. We had a race condition in the kernel between our network driver and inter-processor communication driver. We're a uniprocessor system, so I suggested just using an if-check to see if we were in the IPC code when the network bottom-half handler hit. It was a disgusting hack but we made the demo and no one had to work the weekend. The following week, my friend crafted a correct solution which was robust even if we enabled more cores. It's not the high-pressure straw man I mentioned earlier, but it's fresh in my mind and represents the sort of on-the-fly hacks that often need to be made to allow businesses to make money.